Difference between revisions of "Heal Mind 3 (Source)"

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(New page: DoctorGriggs wrote: I use /healMind a LOT especially in the Deatch Watch Bunker. If I have a Jedi with me it works really well because any minds I accumulate he can heal. I did discover s...)
 
 
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Is this normal?
 
Is this normal?
  
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<pre>
  
 
Yes. As testing using diseases, you will take wounds equal to:
 
Yes. As testing using diseases, you will take wounds equal to:
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300 BF: 160 mind wounds
 
300 BF: 160 mind wounds
 
Going into battle with BF is a quick way to hurt yourself quickly...
 
Going into battle with BF is a quick way to hurt yourself quickly...
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</pre>

Latest revision as of 07:26, 15 September 2007

DoctorGriggs wrote: I use /healMind a LOT especially in the Deatch Watch Bunker. If I have a Jedi with me it works really well because any minds I accumulate he can heal.

I did discover something new tonight though - seems like the amount of mind wounds I received from using /healMind depended on my Battle Fatigue. When we first for to the bunker I could heal like 1000 mind and get only maybe 30 wounds. Near the end when I had 1000 Battle Fatigue I was getting like 400 mind wounds for using /healMind just once.

Is this normal?


Yes. As testing using diseases, you will take wounds equal to:
base wounds * ((100 + BF) / 100)
So assuming heal mind acts the same way, you will incur:
000 BF: 40 mind wounds
100 BF: 80 mind wounds
200 BF: 120 mind wounds
300 BF: 160 mind wounds
Going into battle with BF is a quick way to hurt yourself quickly...