Difference between revisions of "Healing - Combat Medic Effectiveness (Game Mechanics)"

From SWGANH Wiki
Jump to: navigation, search
(New page: {{PageCleanup}} {{PageHeader|Game Mechanics|Mechanics Category}} {| border="0" width="100%" cellpadding=6 |- |valign=top| {| border="0" width="100%" cellpadding=6 |- |valign=top| == De...)
 
(Game Mechanics)
Line 38: Line 38:
  
  
Contains the actual details for how the game feature works - can make this into sub categories as necessary.
+
 
 +
The amount of damage healed is based around two things:
 +
 
 +
* The stimpack power
 +
* The combat medic's Combat Medicine Effectiveness modifier
  
 
==Source References==
 
==Source References==

Revision as of 20:33, 11 September 2009




Game Mechanics - Mechanics Category

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Description

Template (Game Messages)

Related Tags

0% This document has not been started.

Mechanics This document is about game mechanics.

Completion Guide -

  • 0% - No substantive information available on game feature
  • 25% - page has been started but not completed
  • 50% - page is as complete as possible with the currently available information but probably needs more research done on the subject matter
  • 75% - page is probably complete but needs to be reviewed for accuracy of the page content and to make sure that no information is missing about the game feature
  • 100% - page has been reviewed and compared against enough sources to the extent that there is reasonable confidence that the game feature is completely documented.


Game Mechanics

The amount of damage healed is based around two things:

  • The stimpack power
  • The combat medic's Combat Medicine Effectiveness modifier

Source References

Source Source in Context