Difference between revisions of "Mask Scent (Ability)"

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||You can't mask your scent while you are concealed.
 
||You can't mask your scent while you are concealed.
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||Combat has disrupted your camouflage.
 
||Combat has disrupted your camouflage.
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||You must wait %DI seconds to mask your scent again.
 
||You must wait %DI seconds to mask your scent again.
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||Due to your scent mask, a %TT ignores you.
 
||Due to your scent mask, a %TT ignores you.
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||You might be a very clean person, but you lack the skill to mask your scent from creatures.
 
||You might be a very clean person, but you lack the skill to mask your scent from creatures.
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||Your natural scent has been masked from creatures.
 
||Your natural scent has been masked from creatures.
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||Your masked scent has worn off.
 
||Your masked scent has worn off.
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||You cannot mask your scent now.
 
||You cannot mask your scent now.
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||A creature has detected you, despite your attempts at camouflage!
 
||A creature has detected you, despite your attempts at camouflage!
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||You are already masking your scent.
 
||You are already masking your scent.
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Revision as of 15:13, 5 September 2007

Ability - Mask Scent

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.

Description

/maskscent: Masks your scent from aggressive creatures for a short time.

Command: /maskscent
CommandQueue Entry: maskscent (B0F4C4B6)

Related Tags

50% This document has been partially completed.

Ability This document relates to Player Abilities.

Scout This document is related to the Scout Profession.

Ability Breakdown & Details

Mask scent is an ability that allows a player an increased chance at avoiding aggro from hostile creatures. Maskscent is based on the Mask Scent modifier. The equation takes into account your MS modifier, your speed (whether walking, prone or running) and the relative creature level of the creature who is trying to detect you. So as your MS modifier increases (with each level of Exploration), your chances of successfully getting Scouting experience and staying safe with mask scent increase. Each time you get within the striking range of a creature (based on their ferocity) you will be checked to see if the creature broke your mask scent. 10 creatures mean 10 checks, and with the bit of randomness that is added in to account for luck, you may just get sniffed out even against low level creatures like Kreetles. Mask scent has a maximum effectiveness of 95% success rate. Players get experience per each successful mask scent check. Mask only breaks when a creature spots the player. It does not however, break when a player enters combat. Mask scent has a duration of 7 minutes and At exploration II, mask scent is on a 60 second time before it can be reapplied after breaking. The higher you go up in the exploration tree, the less time it takes to be able to remask your scent after it has been broken. Master Scouts only have to wait 15 seconds to use mask scent again.

When approaching mobs, there is an awareness check beginning at around 40 and up to 64 meters, which will then determine if the mob will break your mask scent. As the player moves closer to the creature, this awareness check will test the player's posture and movement penalty, along with a check against the mask scent skill level. If an aggressive mob breaks mask scent there is another roll which check swhether the mob will aggro the player that is in range.

Using the maskscent ability again takes off the effect.


Mask scent reuse timers:

60 at +20 modifier
45 at +40 modifier
30 at +70 modifier
15 at +100 (capped?)

Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", 

fontcolor="#929292", URL="Test101"];

       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test102"];

       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test101"];

       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

ID Path Filename Trigger Message
sys_scentmask_concealed /string/en/ skl_use.stf internal_command_string You can't mask your scent while you are concealed.
sys_scentmask_break_combat /string/en/ skl_use.stf internal_command_string Combat has disrupted your camouflage.
sys_scentmask_delay /string/en/ skl_use.stf internal_command_string You must wait %DI seconds to mask your scent again.
sys_scentmask_success /string/en/ skl_use.stf internal_command_string Due to your scent mask, a %TT ignores you.
sys_scentmask_noskill /string/en/ skl_use.stf internal_command_string You might be a very clean person, but you lack the skill to mask your scent from creatures.
sys_scentmask_start /string/en/ skl_use.stf internal_command_string Your natural scent has been masked from creatures.
sys_scentmask_stop /string/en/ skl_use.stf internal_command_string Your masked scent has worn off.
sys_scentmask_fail /string/en/ skl_use.stf internal_command_string You cannot mask your scent now.
sys_scentmask_break /string/en/ skl_use.stf internal_command_string A creature has detected you, despite your attempts at camouflage!
sys_scentmask_already /string/en/ skl_use.stf internal_command_string You are already masking your scent.
/string/en/ skl_use.stf internal_command_string
/string/en/ skl_use.stf internal_command_string
/string/en/ skl_use.stf internal_command_string
/string/en/ skl_use.stf internal_command_string

SUI Prompt

Combat Chat Spam

Fly Text

Formula(s)

MASK SCENT EXPERIENCE GAIN FORMULA and how it works.

A player receives (3 * Creature Level) experience for each successful check against /maskscent

Source References

Source Source in Context
Source 1 http://swg.allakhazam.com/db/guides.html?guide=87
Source 2 Source 2
Source 3 http://soe.lithium.com/swg/board/message?board.id=ranger&message.id=55959&query.id=419041#M55959
Source 4 Source 4
Source 5 http://soe.lithium.com/swg/board/message?board.id=scout&message.id=3225&query.id=419577#M3225
Source 6 http://soe.lithium.com/swg/board/message?board.id=scout&message.id=12439&query.id=419606#M12439
Source 7 http://soe.lithium.com/swg/board/message?board.id=ranger&message.id=68424&query.id=166734#M68424
Source 8 Source 8
Source 9 Source 9
Source 10 Source 10
Source 11 Source 11
Source 12 Source 12

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 0