Difference between revisions of "Meditate (Ability)"

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(Ability Breakdown & Details)
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= Ability Breakdown & Details =
 
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When you issue the /meditate command, your character takes a meditation pose. Here's what mediation skill can do for each level of meditation. Note that each additional level increases the speed of the previous levels heals.
 
When you issue the /meditate command, your character takes a meditation pose. Here's what mediation skill can do for each level of meditation. Note that each additional level increases the speed of the previous levels heals.
  
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In addition, Meditate will make your HAM regenerate faster than standing. I'm unsure if it is faster than sitting (although it is at least as fast).
 
In addition, Meditate will make your HAM regenerate faster than standing. I'm unsure if it is faster than sitting (although it is at least as fast).
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Revision as of 04:28, 24 August 2007

Ability - Meditate

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Description

/meditate: This Teras Kasi art allows the user to enter a trance-like state. In this state, the user can stop bleeding as well as slow poison and disease. Additionally, rumors suggest that extremely proficient meditation artists can slowly heal their own wounds.

Command: /meditate
CommandQueue Entry: meditate (124629F2)

Related Tags

Ability This document relates to Player Abilities.

Teras Kasi This document is related to the Teras Kasi Profession.

Ability Breakdown & Details

When you issue the /meditate command, your character takes a meditation pose. Here's what mediation skill can do for each level of meditation. Note that each additional level increases the speed of the previous levels heals.

Teräs Käsi Novice: cure bleeding
Intermediate Meditative Techniques: cure bleeding + cure poison
Advanced Meditative Techniques: cure bleeding + cure poison + cure disease
Expert Meditative Techniques: cure bleeding + cure poison + cure disease (nothing new)
Master Meditative Techniques:= cure bleeding + cure poison + cure disease + cure wounds

In addition, Meditate will make your HAM regenerate faster than standing. I'm unsure if it is faster than sitting (although it is at least as fast).


Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", fontcolor="#929292", URL="Test101"];
       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test102"];
       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test101"];
       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

ID Path Filename Trigger Message
med_begin /string/en/ teraskasi.stf You begin to meditate.
med_end /string/en/ teraskasi.stf You stop meditating.
med_fail /string/en/ teraskasi.stf You cannot meditate in your current condition.
prose_curewound /string/en/ teraskasi.stf [meditation] Your %TO wounds heal by %DI points.

SUI Prompt

Combat Chat Spam

Fly Text

Formula(s)

Source References

Source Source in Context
Prima Guide somelink1 Source1

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 0