Medpack Range (Game Mechanics)

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Revision as of 18:48, 11 September 2009 by Ready (Talk | contribs) (Game Mechanics)

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Game Mechanics - Mechanics Category

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Template (Game Messages)

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Game Mechanics

Q: How far can I throw my meds?

The calculation for CM abilities is:

range Stat from pack X (1 + ( healingrangemod /100 ) ) = adjusted stat

  • The maximum experimental range on healing/dot medicines is 48 m. The total cap on range (including range modifier) is 64m.

Source References

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