Difference between revisions of "Panic Shot (Ability)"

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== Description ==
 
== Description ==
 
/panicshot <target>: A pistol attack that launches a series of wild shots to surprise enemies in the cone of fire.  Enemies surprised this way will have their next action delayed.
 
/panicshot <target>: A pistol attack that launches a series of wild shots to surprise enemies in the cone of fire.  Enemies surprised this way will have their next action delayed.
<br><br>'''Command:''' /panicShot
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<br><br>'''Command:''' /panicshot
 
<br>'''CommandQueue Entry:''' '''[[panicshot (6AC22291)]]'''
 
<br>'''CommandQueue Entry:''' '''[[panicshot (6AC22291)]]'''
 
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==Ability Flow==
 
  
 
==System Messages==
 
==System Messages==
 
 
 
= System Messages =
 
  
 
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==SUI Prompt==
 
  
 
==Combat Chat Spam==
 
==Combat Chat Spam==
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==Fly Text==
 
 
==Formula(s)==
 
 
* '''1 + 1 = 3'''
 
 
* '''2 - 2 + 2 = 3'''
 
 
==Source References==
 
 
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|width="150px"|'''Source'''||width="450px"|'''Source in Context'''
 
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||[[OneHandLunge1_Source1|Prima Guide]]||[[somelink1 Source1]]
 
 
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== Ability HAM Costs ==
 
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|width="100px"|'''Modifier'''||'''Value'''
 
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||Health Cost||align="center" |0
 
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||Action Cost||align="center" |0
 
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||Mind Cost||align="center" |0
 
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||Force Cost||align="center" |0
 
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== Ability Multipliers ==
 
== Ability Multipliers ==

Revision as of 17:59, 6 March 2009

Ability - Panic Shot

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Description

/panicshot <target>: A pistol attack that launches a series of wild shots to surprise enemies in the cone of fire. Enemies surprised this way will have their next action delayed.

Command: /panicshot
CommandQueue Entry: panicshot (6AC22291)

Related Tags

100% This document is complete.

Ability This document relates to Player Abilities.

Smuggler This document is related to the Smuggler Profession.

Ability Breakdown & Details

This is a cone area effect ranged attack.

System Messages

ID Path Filename Trigger Message Notes Examples
delay_notify /string/en/ combat_effects.stf internal_command_string You duck for cover from %TT's wild shooting! Your next action is delayed for %DI seconds. Notes Examples

Combat Chat Spam

ID Path Filename Trigger Player Message1 Player Message2 Other

Player's Message

panicshot_block

/string/en/

cbt_spam.stf

internal_command_string

You use Panic Shot on %TT for %DI points of damage, but %ST blocks it!

%TU uses Panic Shot on you for %DI points of damage, but you block it!

%TU uses Panic Shot on %TT for %DI points of damage, but %ST blocks it!

panicshot_counter

/string/en/

cbt_spam.stf

internal_command_string

You use Panic Shot on %TT for %DI points of damage, but %ST counterattacks!

%TU uses Panic Shot on you for %DI points of damage, but you counterattack!

%TU uses Panic Shot on %TT for %DI points of damage, but %ST counterattacks!

panicshot_evade /string/en/ cbt_spam.stf internal_command_string You use Panic Shot on %TT for %DI points of damage, but %ST evades it. %TU uses Panic Shot on you for %DI points of damage, but you evade it. %TU uses Panic Shot on %TT for %DI points of damage, but %ST evades it.
panicshot_hit /string/en/ cbt_spam.stf internal_command_string You use Panic Shot on %TT for %DI points of damage! %TU uses Panic Shot on you for %DI points of damage! %TU uses Panic Shot on %TT for %DI points of damage!
panicshot_miss /string/en/ cbt_spam.stf internal_command_string Your Panic Shot misses %TT. %TU's Panic Shot misses you. %TU's Panic Shot misses %TT.


Ability Multipliers

Modifier Value
Health cost 0.5
Action cost 1.25
Mind cost 0.5
Force cost 0
Damage 2.0
Delay Time 2.6