Difference between revisions of "PlayClientEffectLocMessage"

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(Struct)
(Struct)
Line 16: Line 16:
 
|{{a_string}}||'''Planet'''
 
|{{a_string}}||'''Planet'''
 
|-
 
|-
|{{int}}||'''PositionX'''
+
|{{float}}||'''PositionX'''
 
|-
 
|-
|{{int}}||'''PositionZ'''
+
|{{float}}||'''PositionZ'''
 
|-
 
|-
|{{int}}||'''PositionY'''
+
|{{float}}||'''PositionY'''
 
|-
 
|-
 
|{{long}}|{{unknown}}
 
|{{long}}|{{unknown}}

Revision as of 06:49, 3 June 2007


Struct


SHORT Operand_Count
INT Opcode
A_STRING File
A_STRING Planet
FLOAT PositionX
FLOAT PositionZ
FLOAT PositionY
LONG ??
INT ??

Variable Descriptions


Operand_Count = 8

Opcode = 02949E74


  • File:
File of the client effect. EX: clienteffect/frs_dark_envy.cef
  • Planet::
Name of the planet. EX: naboo
  • Position X-Y-Z::
Float of the position where you want the client effect to be played.

Tags


S→C This packet originates on the server.

75% This packet has been partially reversed.


Sample Code

Insert Code Snippet Here...

Sample Packet

Insert Sample Packet Here...