Difference between revisions of "PlayMusicMessage"

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(Variable Descriptions)
(Struct)
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{| class="wikitable"
 
{| class="wikitable"
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|{{short}}||'''Operand_Count'''
 
|-
 
|-
|align="center" style="background:#6C86BF; color:white;"|'''SHORT'''||'''Operand_Count'''
+
|{{int}}||'''Opcode'''
 
|-
 
|-
|align="center" style="background:#3C548A; color:white;"|'''INT'''||'''Opcode'''
+
|{{a_string}}||'''SoundFile String'''
 
|-
 
|-
|align="center" style="background:#D8F2E0; color:#3C4565;"|'''A_STRING'''||'''SoundFile String'''
+
|{{long}}||'''00 00 00 00 00 00 00 00'''
 
|-
 
|-
|align="center" style="background:#3C4565; color:white;"|'''LONG'''||'''00 00 00 00 00 00 00 00'''
+
|{{int}}||'''01 00 00 00'''
 
|-
 
|-
|align="center" style="background:#3C548A; color:white;"|'''INT'''||'''01 00 00 00'''
+
|{{byte}}||'''00'''
|-
+
|align="center" style="background:#B3C0DE; color:white;"|'''BYTE'''||'''00'''
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|-
+
 
+
 
|}
 
|}
  

Revision as of 11:03, 10 April 2007


Struct


SHORT Operand_Count
INT Opcode
A_STRING SoundFile String
LONG 00 00 00 00 00 00 00 00
INT 01 00 00 00
BYTE 00

Variable Descriptions


Opperand_Count = 5

Opcode = 04270D8A


  • Sound String:
string of location to .snd file to play example: sound/music_mission_complete.snd
ObjectID (always 00)
boolean int?
byte flag?

Tags


S→C This packet originates on the server.

75% This packet has been partially reversed.


Sample Code

Insert Code Snippet Here...

Sample Packet

HEX:05 00 8A 0D 27 04 20 00 73 6F 75 6E 64 2F 6D 75 
    73 69 63 5F 61 63 71 5F 62 6F 75 6E 74 79 68 75
    6E 74 65 72 2E 73 6E 64 00 00 00 00 00 00 00 00
    01 00 00 00 00 
ASC:....'...sound/music_acq_bountyhunter.snd.............