Difference between revisions of "Player Cities"

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(City Structure Item Limits)
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===City Structure Stats===
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{| align="center"
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{| class="wikitable" align="left"
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||'''Structure'''||'''City Rank'''||'''Redeed Cost'''||'''Maint. Cost/Week'''||'''Decay Rate'''||'''Condition'''
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||City Hall||-||-||-||-||1,000
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||Bank||2||-||-||-||1,000
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||Cantina||2||2,500||8,400||5||7,200
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||Clone Facility||3||-||-||-||1,000
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||Hospital||2||2,500||8,400||5||7,200
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||Theater||2||2,500||8,400||5||7,200
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||Shuttle Port||4||-||-||-||1,000
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||Small Garden||1||-||-||-||1,000
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||Medium Garden||2||-||-||-||1,000
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||Large Garden||3||-||-||-||1,000
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||Garage||2||-||-||-||1,000
 
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Revision as of 11:41, 28 August 2008

Info - Player Cities

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Civic/City Tax Rates

Civic Building Type Cost
City Hall 1
Bank 4
Cantina -
Cloning Facility 3
Hospital -
Theater -
Shuttle Port 2
Samll Garden 5
Medium Garden 3
Large Garden 6
Garage 3

City Specialization - Granted from Politician

Specialization Skill Cost/Week Benefit
Research Center Fiscal Policy IV:Research 50,000 15% boost on success chance for experimentation.
Sample Rich Civic Policy IV:Job Policies 70,000 20% size bonus and 10% extraction boost for surveying
Clone Lab Martial Policy II:Cloning 80,000 20% reduction in cost for cloning insurance
Entertainment District Civic Policy III:Medical Policies 80,000 10% boost to Medical Healing and Entertainment Healing
Improved Job Market Civic Policy IV:Job Policies 80,000 Missions give a 20% increase to rewards
Manufacturing Center Fiscal Policy III:Industry 100,000 10% boost chance for prototype assembly
Stronghold Martial Policy III:Stronghold 150,000 Militia members receive a 50-point bonus to all defense rolls against players
Scientific Society Master Politician 175,000 Grants additional bonuses for a Medical Center and Entertainment District
Industrial Society Master Politician 200,000 Grants addition bonuses to Manufacturing and Research Centers

City Structure Item Limits

City Building Type Max Storage
City Hall ??
Cantina ??
Cloning Facility ??
Hospital ??
Theater ??
Player Merchant Tent ??

City Structure Stats

Structure City Rank Redeed Cost Maint. Cost/Week Decay Rate Condition
City Hall - - - - 1,000
Bank 2 - - - 1,000
Cantina 2 2,500 8,400 5 7,200
Clone Facility 3 - - - 1,000
Hospital 2 2,500 8,400 5 7,200
Theater 2 2,500 8,400 5 7,200
Shuttle Port 4 - - - 1,000
Small Garden 1 - - - 1,000
Medium Garden 2 - - - 1,000
Large Garden 3 - - - 1,000
Garage 2 - - - 1,000