SWGANH Client Setup Guide

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QA - Client Setup Guide

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Please follow these steps carefully and to the tee, if you have any problems contact Thrin.

If you already have an SWG directory installed and patched to patch 14 OR further, skip to step 3.


1) Download LaunchPad Enhanced at: http://launchpad.thewildclan.com/ (Please note after using this to install all client files, you will never use it again)

2) Run and install Launchpad enhanced. At setup it will ask you where your main SWG folder is, choose the correct directory and hit open/accept/ok. Finish the rest of the process and load up LPE, LPE will install all of the needed swg client files.

3) Download the ANH setup at : http://truegalaxies.com/swganh_install.exe

4) run and install the swganh_install.exe, Follow the directions and have it extract itself into the main StatWarsGalaxies folder, it will create an swganh folder inside your main SWG directory and it will also create a shortcut on your desktop (YOU CAN ONLY LAUNCH THE GAME FROM THE SHORTCUT ON YOUR DESKTOP)

5) Now open up your swganh folder which is located inside your StarWarsGalaxies folder. You will see a bunch of files and the swganh.exe.

6) download the new and updated swganh.exe at: http://t.swganh.org/swganh%20--%20preview.exe

7) Drag the new swganh -- preview.exe to the swganh folder you had opened in step 5.

8) now delete the file swganh.exe inside the swganh folder and rename swganh -- preview.exe to swganh.exe

9) now we need to configure the servers IP address. Use windows notepad to open up the file swg2uu_login.cfg in your swganh folder

10) Change the IP address of the server from 127.0.0.1 to swganh.org (yes, its that simple) so the file should look like this:

[ClientGame]
	loginServerPort0=44990
        loginServerAddress0=swganh.org

11) run swganh from the shortcut previously created for you that should now be on your desktop, login, create a character and TEST!


Client Options

NOTICE: This is a list of all possible client options, intended for reference and advanced use only. These are not typically something you would need or even find advisable to add, especially not all at once.

#[SharedNetworkMessages]
#version=20050408-18:00

#-----General-----#
[ClientGame]
#Auto Login
loginClientID=user
loginClientPassword=password
autoConnectToLoginServer=1

#Auto Central Server(Character Create
#avatarName=char
#centralServerName=server
#autoConnectToCentralServer=0

#Auto Zone
#launcherAvatarName=char
#autoConnectToGameServer=1
#nextAutoConnectToGameServer=1

#No Nag
skipIntro=1
skipSplash=1
invertMouse=0

#Cool
cuiTest=1
cuiStringList=1
testFloor=1
ambientLightInCells=1
warpTolerance=5000
logCombatActionMessages=1
logCombatPlaybackSelection=1
forceTrailsOnAllActions=1
disableCombatSpecialMoveEffects=0
0fd345d9=1
allowShootingDeadTarget=1
renderProjectilePath=1
movementSpeed=100.0

#-----Preload-----#
[ClientObject]
preloadDetailLevels=0
screenShader=/shader/pt_lightening.sht

[ClientGame]
preloadWorldSnapshot=0
preloadPlayerMusicManager=0

[ClientTerrain]
preloadGroups=0

#-----Speed-----#
useOcclusion=1
useRealGeometryForOcclusion=1

#-----Set Paths-----#
[ClientUserInterface]
uiRootPath=ui/
uiRootName=ui_root.ui
iconPathState=/styles.icon.state
iconPathPosture=/styles.icon.posture
iconPathCommand=/styles.icon.command


#-----WTF-----#
[groundScene]
ParticleEditor=terrain/corelia.trn

[ClientGame/RemoteCreatureController]
renderLineFromClientToServerTransform=1
renderClientPath=1
renderServerTransform=1
logServerMovementData=1
logBadServerTransforms=1
renderClientTransform=1
renderServerPath=1
reportTransforms=1

[ClientGame/PlayerCreatureController]
debugReport=1
debugPrintClosestObject=1
logTransformUpdates=1
renderServerTransform=1
logServerMovementData=1

[ClientGame/Character]
logCombatManager=1

[ClientGame/ClientWorld]
concludePlayerOnly=1
reportWorld=1
renderTangibleSphereTree=1
renderTangibleNotTargetableSphereTree=1
renderTangibleFloraSphereTree=1
logWorld=1

[ClientGame/ClientDataTemplateList]
logFetch=1

[ClientGame/WorldSnapshot]
logWorldSnapshotCreates=1
reportWorldSnapshotCreates=1
vtuneWorldSnapshotCreates=1
debugReport=1
logUpdate=1
preloadSomeAssetsLogs=1

[ClientGame/CreatureController]
logAnimationStatePathActivity=1
printTargetSource=1

[ClientGame/TangibleObject]
useTestDamageLevel=1
logChangedConditions=1

#-----UI-----#
[ClientUserInterface]
allowTargetAnything=1
debugExamine=1
splashTimeoutSeconds=0
testImageDesignWithNpcs=1
testGroupWithNpcs=1

#-----Debug-----#
[Test]
debugReport=1

[ClientGame]
debugPrint=1

[ClientUserInterface]
pmDebugOutput=1
debugShiftStates=1
showHiddenCommands=1

[SharedDebug/InstallTimer]
enabled=1

[SharedDebug]
enabled=1
logAllReports=1
strict=0

[SharedDebug/Profiler]
enabled=1

[SharedDebug/CallStackCollector]
enabled=1

[SharedFoundation]
useRemoteDebug=0

[SharedTerrain]
debugReportLogPrint=1
debugReportInstall=1
disableGetHeight=0  #Z=0

[SharedGame]
debugStringIds=1
fatalOnBadFormData=0
spamAsteroidGenerationData=1
displayBadStringIds=1
maxCreatureSkillModBonus=25
imageDesignerVerboseOutput=1
imageDesignerCosmeticSessionTimeSeconds=0
imageDesignerPhysicalSessionTimeSeconds=0
imageDesignerStatMigrationSessionTimeSeconds=0

#[ClientBugReporting]
#disableToolBugReports=0
#[email protected]
#[email protected]
#toolBugReportSmtpServer=monitor.station.sony.com
#toolBugReportSmtpPort=25
#crashReporterExeName=CrashReporter_r.exe