Difference between revisions of "Sample DNA (Ability)"

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(Radial Menus)
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* [[DNA Sampling Quality (Game Mechanics)|DNA Quality]]
 
* [[DNA Sampling Quality (Game Mechanics)|DNA Quality]]
 
* [[DNA Sampling Experience (Game Mechanics)|DNA Sampling Experience]]
 
* [[DNA Sampling Experience (Game Mechanics)|DNA Sampling Experience]]
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
  
  

Revision as of 05:29, 31 August 2009

Ability - Sample DNA

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Description

/sampledna <target>: This Bio-Engineer ability allows you to sample the DNA of a creature. You must be fairly close to it for this to function correctly.

Command: /sampleDNA
CommandQueue Entry: sampledna (D04917BE)


DNA sampling


Related Tags

50% This document has been partially completed.

Ability This document relates to Player Abilities.

Bio-Engineer This document is related to the Bio-Engineer Profession.


Ability Breakdown & Details

DNA sampling is the process by which bio engineer players use to obtain DNA Samples to use in crafting generic dna templates. The process involves the player getting within 15 meters of the creature and issuing the /sampleDNA ability. The player must remain within the 15 meter range of the creature for a period of 10 seconds until the sampling attempt is completed. The player is only allowed to sample once on the same creature during this period.

Players cannot sample from the following:

  • Adult Creatures in combat
  • Baby creatures
  • Humanoids
  • Dead Creatures
  • Inanimate objects
  • Pets

Targets that may be sampled include:

  • Adult Creatures
  • Trash
  • Pet Deeds


DNA Sampling Feature List



<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", 

fontcolor="#929292", URL="Test101"];

       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test102"];

       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test101"];

       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

Radial Menus

Test Data Logs

SUI Prompt

Prompt 1: Notification

ID Path Filename Trigger Window Title Window Description SUI Button Label Window Contents
pet_sui_title /string/en/ bio_engineer.stf Internal SUI label Invalid Pet
pet_sui_abort /string/en/ bio_engineer.stf Internal SUI label Cancel
pet_sui_fix_level /string/en/ bio_engineer.stf Internal SUI label Adjust Pet Level
pet_sui_fix_stats /string/en/ bio_engineer.stf Internal SUI label Adjust Pet Stats
pet_sui_text /string/en/ bio_engineer.stf Internal SUI label This pet has invalid stats for the level listed. You will be unable to call the pet until it is corrected.

Adjust Pet Level - This option will keep the existing pet stats, but increase the level to a valid level for the stats. NOTE: This may cause the pet level to be higher than you are able to control.

Adjust Pet Stats - This option will keep the listed level, but reduce the stats to the average acceptable stats for the level. NOTE: Only average stats can be assigned you may lose variety that makees this pet unique.

(You will need to manually call the pet again after it has been corrected.)



Prompt 2: Level Adjusted

ID Path Filename Trigger Window Title Window Description SUI Button Label Window Contents
pet_sui_title /string/en/ bio_engineer.stf Internal SUI label Invalid Pet
pet_sui_level_fixed /string/en/ bio_engineer.stf Internal SUI label The level of your pet has been adjusted. The new level is: %DI.




Prompt 3: Stats Adjusted

ID Path Filename Trigger Window Title Window Description SUI Button Label Window Contents
pet_sui_title /string/en/ bio_engineer.stf Internal SUI label Invalid Pet
pet_sui_stats_fixed /string/en/ bio_engineer.stf Internal SUI label The stats of your pet has been adjusted. The new stats are the average for a level %DI creature.



Prompt 4: Adjustment Error


ID Path Filename Trigger Window Title Window Description SUI Button Label Window Contents
pet_sui_title /string/en/ bio_engineer.stf Internal SUI label Invalid Pet
pet_sui_fix_error /string/en/ bio_engineer.stf Internal SUI label There was an error trying to adjust this pet, unable to adjust.



Formula(s)

  • 1 + 1 = 3
  • 2 - 2 + 2 = 3

Source References

Source Source in Context
Source 1 http://swgforums.swganh.org/viewtopic.php?search_id=779036715&t=25995
Source 2 http://soe.lithium.com/swg/board/message?board.id=bio-engineer&message.id=80314&query.id=81773#M80314
Source 3 http://www.regulators.ws/Forum/lofiversion/index.php/t2144.html
Source 4 http://soe.lithium.com/swg/board/message?board.id=bio-engineer&message.id=86802&query.id=81697#M86802
Source 5 http://soe.lithium.com/board/message?board.id=bio-engineer&message.id=70461
Source 6 [Source 6]
Source 7 Source 7
Source 8 Source 8

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 230
Mind Cost 384
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 0