Difference between revisions of "SceneEndBaselines"

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Revision as of 03:05, 21 December 2006


Struct


SHORT Operand_Count
INT Opcode
LONG Object ID

Variable Descriptions


Opperand_Count = 2

Opcode = 2C436037


  • ObjectID:
End baseline sending for this Object.
Also puts the object in the game world.

Tags


S→C This packet originates on the server.

100% This packet has been completely reversed.


Sample Code

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Sample Packet

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