Difference between revisions of "Scout Trap Projectile Unit (Schematic)"

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==Details==
 
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{{CraftingSpec|Scout Trap Projectile Unit|The Scout Trap Projectile Unit breaks down a scout or ranger level trap into a projectile capable of being fired from a small compression unit.  Some effectiveness is lost in the conversion.|25|Requires Specialized Crafting Tool and Crafting Station|1|230|241|Droid Crafting|Droid|Droid Component|Advanced Droid Production}}
 
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{{CraftingSpec|Stimpack Dispensor Module|Schematic Description|17|Requires Specialized Crafting Tool|1|Schematic Granted XP|Schematic Practiced XP|XP Type|Crafting Tool Tab}}
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== Schematic ==
 
== Schematic ==
  
 
{| width="400" align="center"
 
{| width="400" align="center"
|{{CraftingSlot|res_copper.png|Module Frame|Copper|40}}
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|{{CraftingSlot|res_copper.png|Module Frame|Copper|50}}
 
|{{CraftingSlot|res_gas_inert.png|Data Storage Matrix|Inert Gas|20}}
 
|{{CraftingSlot|res_gas_inert.png|Data Storage Matrix|Inert Gas|20}}
 
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|-
|{{CraftingSlot|res_steel.png|Medical Tools|Steel|50}}
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|{{CraftingSlot|res_ore_carbonate.png|Trap Processing Unit|Carbonate Ore|40}}
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|{{CraftingSlot|res_gas_reactive.png|Projectile Compressor|Reactive Gas|60}}
 
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|attribute01b    = Overall quality
 
|attribute01b    = Overall quality
 
|value01b        = 50%
 
|value01b        = 50%
|ExpSubProperty02 = Stimpack Capacity
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|ExpProperty02    = Experimental Effectiveness
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|ExpSubProperty02 = Mechanism Quality
 
|attribute02a    = Conductivity
 
|attribute02a    = Conductivity
 
|value02a        = 50%
 
|value02a        = 50%
 
|attribute02b    = Overall quality
 
|attribute02b    = Overall quality
 
|value02b        = 50%
 
|value02b        = 50%
|ExpProperty03    = Experimental Effectiveness
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|ExpSubProperty03 = Trapping Bonus
|ExpSubProperty03 = Mechanism Quality
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|attribute03a    = Conductivity
 
|attribute03a    = Conductivity
 
|value03a        = 50%
 
|value03a        = 50%
 
|attribute03b    = Overall quality
 
|attribute03b    = Overall quality
 
|value03b        = 50%
 
|value03b        = 50%
|ExpSubProperty04 = Stimpack Delivery
 
|attribute04a    = Conductivity
 
|value04a        = 50%
 
|attribute04b    = Overall quality
 
|value04b        = 50%
 
 
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}}
 
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==Source References==
 
==Source References==
 
{{SourceReferences
 
{{SourceReferences
| SourcePage01 =  
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| SourcePage01 = 1
| OriginalPageLink01 =  
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| OriginalPageLink01 = http://swg.allakhazam.com/db/abilities.html?swgability=2085
 
| SourcePage02 =  
 
| SourcePage02 =  
 
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| OriginalPageLink02 =  

Latest revision as of 16:40, 17 July 2010





Schematic - Scout Trap Projectile Unit

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Details

Name: Scout Trap Projectile Unit
Data: The Scout Trap Projectile Unit breaks down a scout or ranger level trap into a projectile capable of being fired from a small compression unit. Some effectiveness is lost in the conversion.
Complexity: 25
Required Tool: Requires Specialized Crafting Tool and Crafting Station
Schematic Data Size: 1
Granted XP: 230
Practice XP: 241
XP Type: Droid Crafting
Crafting Tool Tab: Droid
Item Category: Droid Component
Skill Required: Advanced Droid Production


Schematic

Res copper.png
Module Frame
Copper 50
Res gas inert.png
Data Storage Matrix
Inert Gas 20
Res ore carbonate.png
Trap Processing Unit
Carbonate Ore 40
Res gas reactive.png
Projectile Compressor
Reactive Gas 60

Related Tags

75% This document is nearing completion.

Droid Engineer This document is related to the Droid Engineer Profession.

Schematic This document relates to a schematic.


Completion Key

Mark the completion status based upon the following criteria:

1. 0% if text only or nothing at all.

2. 25% if there is text plus: schematic pic, or 2nd source, or item pic only

3. 50% if any 2 of these are present: Schematic pic, 2nd Source, Item Pic, text.

4. 75% if 1 schematic pic, 1 item pic and text

5. 100% if 1 schematic pic , 2nd Source, Item Pic, and Text.

Experimental Properties



Experimental Durability
Decay Rate
Conductivity 50%
Overall quality 50%
Experimental Effectiveness
Mechanism Quality
Conductivity 50%
Overall quality 50%
Trapping Bonus
Conductivity 50%
Overall quality 50%

Schematic Image 1 (Ingredients)

ScoutTrapProjectileUnit-Schematic.jpg

Schematic Image 2 (Attributes 1)

200px

Schematic Image 3 (Attributes 2)

ScoutTrapProjectileUnitSWGC.jpg

Item Image 1

200px

Item Image 2

200px

Source References

Source Source in Context
1 http://swg.allakhazam.com/db/abilities.html?swgability=2085