Difference between revisions of "SelectCharacter"

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(Additional Info)
(Struct)
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{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
|align="center" style="background:#6C86BF; color:white;"|'''SHORT'''||'''Opperand_Count'''
+
|{{short}}||'''Opperand_Count'''
 
|-
 
|-
|align="center" style="background:#3C548A; color:white;"|'''INT'''||'''Opcode'''
+
|{{int}}||'''Opcode'''
 
|-
 
|-
|align="center" style="background:#3C4565; color:white;"|'''LONG'''||'''CharacterID'''
+
|{{long}}||'''CharacterID'''
 
|-
 
|-
 
|}
 
|}

Revision as of 07:18, 22 March 2007


Struct


SHORT Opperand_Count
INT Opcode
LONG CharacterID

Variable Descriptions


Opperand_Count = 2

Opcode = B5098D76


  • CharacterID:

The Object ID of the Character to load. Passed in LoginEnumerateCharId or ClientCreateCharacterSuccess



Additional Info


Used to tell the server which character to load.

Tags


C→S This packet originates on the client.

100% This packet has been completely reversed.


Sample Code


Insert Code Snippet Here...

Sample Packet

Insert Sample Packet Here...