Difference between revisions of "Sliceable Objects (Game Mechanics)"

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(Game Mechanics)
(Game Mechanics)
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* Slicing 2: All Above and Weapons.
 
* Slicing 2: All Above and Weapons.
 
* Slicing 3: All above and Armor.
 
* Slicing 3: All above and Armor.
* Slicing 4: Nothing new, but better returns on average.
 
* Master Smuggler: Nothing new, but the best returns possible.
 
  
 
==Source References==
 
==Source References==

Revision as of 05:55, 12 September 2009




Game Mechanics - Mechanics Category

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Description

Template (Game Messages)

Related Tags

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Mechanics This document is about game mechanics.

Completion Guide -

  • 0% - No substantive information available on game feature
  • 25% - page has been started but not completed
  • 50% - page is as complete as possible with the currently available information but probably needs more research done on the subject matter
  • 75% - page is probably complete but needs to be reviewed for accuracy of the page content and to make sure that no information is missing about the game feature
  • 100% - page has been reviewed and compared against enough sources to the extent that there is reasonable confidence that the game feature is completely documented.

System Messages

SUI Prompts

Radial Menus

Game Mechanics

The objects that can be sliced, along with the skill requirement to allow the smuggler to slice them are as follows:

  • Novice Smuggler: Only locked containers.
  • Slicing 1: Containers and Mission terminals.
  • Slicing 2: All Above and Weapons.
  • Slicing 3: All above and Armor.

Source References

Source Source in Context