Slicing Containers (Game Messages)

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Game Messages - Slicing Containers (Game Messages)

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Game Messages This document refers to internal SWG Messages.

System Messages

Slicing containers comes in two forms:

1. World object loot containers (Usually Found on dungeon floors)


World object containers (magseals) appear to have been intended to be slicable but there is a bug that prevented them or perhaps it was intentional by the devs. I believe that it was an intentional ploy by the devs to rotate the containers that would be able to be opened and accessed to randomize the exeprience for the players. Containers appear to open/unlock on a schedule and these shifted with other containers in the dungeon as time progressed.

2. Looted containers.



General Shared Messages


ID Path Filename Trigger Message Notes Examples


locked /string/en/slicing/ slicing.stf internal_command_string The container appears to be locked. Prompt Number Example
broken /string/en/slicing/ slicing.stf internal_command_string The locking mechanism appears to be broken. You will not be able to open this device. Prompt Number Example
container_success /string/en/slicing/ slicing.stf internal_command_string With a click the locking mechanism releases. Prompt Number Example


Dungeon Containers

ID Path Filename Trigger Message Notes Examples
fail /string/en/skill/ slicing.stf internal_command_string You fail to slice the lock. Prompt Number Example


no_skill /string/en/skill/ slicing.stf internal_command_string You cannot slice a lock with no skill! Prompt Number Example


pass /string/en/skill/ slicing.stf internal_command_string The lock is open. Prompt Number Example