Difference between revisions of "Slicing Headquarter Terminals (Game Mechanics)"

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* [[Slicing Headquarter Terminals (Game Messages)|Slicing Headquarter Terminals]]
  
 
== SUI Prompts ==
 
== SUI Prompts ==
  
  
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* [[Slicing HQ Terminals Intro SUI (Game Messages)|Slicing HQ Terminals Intro]]
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* [[Slicing HQ Terminals Clamp-Blue SUI (Game Messages)|Molecular Clamp Used - Need to Cut Blue Wire]]
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* [[Slicing HQ Terminals Clamp-Red SUI (Game Messages)|Molecular Clamp Used - Need to Cut Red Wire]]
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* [[Slicing HQ Terminals Analyzer-Blue SUI (Game Messages)|Analyzer Node Used - Need to Cut Blue Wire]]
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* [[Slicing HQ Terminals Analyzer-Red SUI (Game Messages)|Analyzer Node Used - Need to Cut Red Wire]]
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* [[Slicing HQ Terminals Final Cut SUI (Game Messages)|Slicing Final Cut - Blue Wire Already Cut]]
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* [[Slicing HQ Terminals Final Cut2 SUI (Game Messages)|Slicing Final Cut - Red Wire Already Cut]]
  
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== Radial Menus ==
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* [[Slicing Radial Menu (Game Messages)|Slicing]]
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* [[Slicing Repair Terminal Radial Menu (Game Messages)|Repair]]
  
 
== Game Mechanics ==
 
== Game Mechanics ==
  
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The destruction of a faction base requires a number of key professions to operate together to use terminals through out the structure. One of these terminals is the Security Terminal which involves the use of smugglers with teh Slicing 1 skill trained to be able to get the option to slice them. The criteria that a player must meet and the procedure to follow to complete their portion of this task is as follows:
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* You must be Declared (with a faction) and set as a Combatant (PvE enabled) to Slice a terminal in a PvE base and set as Special Forces (PvP enabled) to slice a PvP base.
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* After the Bounty Hunter jams the Uplink Terminal, and only if they are successful, then you [[media:SecurityTerminalRadialMenu.jpg|Slice]] the security terminal.
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* A [[media:slicing.jpg|Standard Slicing]] interface is displayed similar to other slicing windows
  
Contains the actual details for how the game feature works - can make this into sub categories as necessary.
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* If a slicing attempt fails, a Repair option will appear on the terminal and after a repair is performed, there is a 2 minute wait period before the terminal can be sliced again.
  
 
==Source References==
 
==Source References==

Latest revision as of 12:45, 15 February 2010




Game Mechanics - Mechanics Category

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Description

Template (Game Messages)

Related Tags

25% This document has been partially completed.

Mechanics This document is about game mechanics.

Completion Guide -

  • 0% - No substantive information available on game feature
  • 25% - page has been started but not completed
  • 50% - page is as complete as possible with the currently available information but probably needs more research done on the subject matter
  • 75% - page is probably complete but needs to be reviewed for accuracy of the page content and to make sure that no information is missing about the game feature
  • 100% - page has been reviewed and compared against enough sources to the extent that there is reasonable confidence that the game feature is completely documented.

System Messages

SUI Prompts

Radial Menus

Game Mechanics

The destruction of a faction base requires a number of key professions to operate together to use terminals through out the structure. One of these terminals is the Security Terminal which involves the use of smugglers with teh Slicing 1 skill trained to be able to get the option to slice them. The criteria that a player must meet and the procedure to follow to complete their portion of this task is as follows:

  • You must be Declared (with a faction) and set as a Combatant (PvE enabled) to Slice a terminal in a PvE base and set as Special Forces (PvP enabled) to slice a PvP base.
  • After the Bounty Hunter jams the Uplink Terminal, and only if they are successful, then you Slice the security terminal.
  • If a slicing attempt fails, a Repair option will appear on the terminal and after a repair is performed, there is a 2 minute wait period before the terminal can be sliced again.

Source References

Source Source in Context