Difference between revisions of "Slicing Results (Game Mechanics)"

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== Game Mechanics ==
  
  
== Game Mechanics ==
 
  
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[[image:Way'ev-Da Slicing Graphs.jpg|200px|thumb|Graph of Slicing Distributions]]
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The following are slicing result ranges for weapons and armor slices at each skill level. Each skill level raises the slicing range cap available for each item.
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'''Slicing 1:'''
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* Weapon: N/A
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* Armor: N/A
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'''Slicing 2:'''
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* Weapon: 10-25% Speed or Damage
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* Armor: N/A
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'''Slicing 3:'''
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* Weapon: 10-25% Speed or Damage
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* Armor: 5-20% Effectiveness
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* Armor: 5-30% Encumbrance
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'''Slicing 4'''
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* Weapon: 10-30% Speed or Damage
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* Armor: 5-30% Effectiveness
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* Armor:15-40% Encumbrance
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'''Master Smuggler:'''
  
Contains the actual details for how the game feature works - can make this into sub categories as necessary.
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* Weapon: 15-35% Damage or Speed
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* Armor: 11-35% Effectiveness
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* Armor: 20-45% Encumbrance
  
 
==Source References==
 
==Source References==

Latest revision as of 13:54, 12 September 2009




Game Mechanics - Mechanics Category

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Description

Template (Game Messages)

Related Tags

50% This document has been partially completed.

Mechanics This document is about game mechanics.

Completion Guide -

  • 0% - No substantive information available on game feature
  • 25% - page has been started but not completed
  • 50% - page is as complete as possible with the currently available information but probably needs more research done on the subject matter
  • 75% - page is probably complete but needs to be reviewed for accuracy of the page content and to make sure that no information is missing about the game feature
  • 100% - page has been reviewed and compared against enough sources to the extent that there is reasonable confidence that the game feature is completely documented.

Game Mechanics

Graph of Slicing Distributions


The following are slicing result ranges for weapons and armor slices at each skill level. Each skill level raises the slicing range cap available for each item.

Slicing 1:

  • Weapon: N/A
  • Armor: N/A

Slicing 2:

  • Weapon: 10-25% Speed or Damage
  • Armor: N/A

Slicing 3:

  • Weapon: 10-25% Speed or Damage
  • Armor: 5-20% Effectiveness
  • Armor: 5-30% Encumbrance

Slicing 4

  • Weapon: 10-30% Speed or Damage
  • Armor: 5-30% Effectiveness
  • Armor:15-40% Encumbrance

Master Smuggler:

  • Weapon: 15-35% Damage or Speed
  • Armor: 11-35% Effectiveness
  • Armor: 20-45% Encumbrance

Source References

Source Source in Context