Difference between revisions of "Spraystick (Schematic)"

From SWGANH Wiki
Jump to: navigation, search
(Schematic)
 
(5 intermediate revisions by 2 users not shown)
Line 2: Line 2:
 
{{PageCleanup}}
 
{{PageCleanup}}
  
{{PageHeader|Schematic|Spraystick }}
+
{{PageHeader|Schematic|Spraystick}}
  
 
{| border="0" width="90%" cellpadding=6
 
{| border="0" width="90%" cellpadding=6
Line 9: Line 9:
  
 
==Details==
 
==Details==
 
+
{{CraftingSpec|Spraystick|A Spraystick rifle.|25|Requires Specialized Crafting Tool and Public Crafting Station|4|165|173|Weapon Crafting|Weapon|Rifle|Master Weaponsmith}}
 
+
 
+
 
+
{{CraftingSpec|Spraystick |SchematicDescription|25|Requires Specialized Crafting Tool and Public Crafting Station|4|SchematicGrantedXP|SchematicPracticedXP|Weapon Crafting|Weapon}}
+
  
 
== Schematic ==
 
== Schematic ==
Line 23: Line 19:
 
|{{CraftingSlot|res_metal.png|Weapon Grip and Trigger Assembly|Metal|10}}
 
|{{CraftingSlot|res_metal.png|Weapon Grip and Trigger Assembly|Metal|10}}
  
|{{CraftingSlot|res_inorganic.png|Chemical Payload Dispersion Component|identical Chemical-dispersion Mechanism from a factory crate|2}}
+
|{{CraftingSlot|res_component.png|Chemical Payload Dispersion Component|identical Chemical-dispersion Mechanism from a factory crate|2}}
 
|-
 
|-
|{{CraftingSlot|res_inorganic.png|Ammunition Cartridge Feeding Component|Projectile Feed Mechanisme|1}}
+
|{{CraftingSlot|res_component.png|Ammunition Cartridge Feeding Component|Projectile Feed Mechanism|1}}
|{{CraftingSlot|res_inorganic.png|Firing Mechanism Component|identical Control Unit from a factory crate|2}}
+
|{{CraftingSlot|res_component.png|Firing Mechanism Component|identical Control Unit from a factory crate|2}}
  
 
|}
 
|}
Line 35: Line 31:
 
{|align="center"
 
{|align="center"
 
|-
 
|-
||{{D25%}}
+
||{{D100%}}
 
|-
 
|-
 
||{{ProfessionTagOther|Weaponsmith}}
 
||{{ProfessionTagOther|Weaponsmith}}
Line 57: Line 53:
  
 
{{ExperimentalProps
 
{{ExperimentalProps
|ExpProperty01    = Experimental Property
+
|ExpProperty01    = Experimental Damage
|ExpSubProperty01 = ExperimentalSubProperty
+
|ExpSubProperty01 = Attack Speed
|attribute01a    = Attribute1
+
|attribute01a    = Conductivity
|value01a        = %
+
|value01a        = 50%
|attribute01b    = Attribute2
+
|attribute01b    = Overall Quality
|value01b        = %
+
|value01b        = 50%
|attribute01c    = Attribute3
+
|ExpSubProperty02 = Maximum Damage
|value01c        = %
+
|attribute02a    = Conductivity
|attribute01d    = Attribute
+
|value02a        = 50%
|value01d        = %
+
|attribute02b    = Overall Quality
|ExpProperty02    = Experimental Property
+
|value02b        = 50%
|ExpSubProperty02 = ExperimentalSubProperty
+
|ExpSubProperty03 = Minimum Damage
|attribute02a    = Attribute1
+
|attribute03a    = Conductivity
|value02a        = %
+
|value03a        = 50%
|attribute02b    = Attribute2
+
|attribute03b    = Overall Quality
|value02b        = %
+
|value03b        = 50%
|attribute02c    = Attribute3
+
|ExpSubProperty04 = Wound Chance
|value02c        = %
+
|attribute04a    = Conductivity
|attribute02d    = Attribute4
+
|value04a        = 50%
|value02d        = %
+
|attribute04b    = Overall Quality
|ExpProperty03    = Experimental Property
+
|value04b        = 50%
|ExpSubProperty03 = ExperimentalSubProperty
+
|ExpProperty05    = Experimental Durability
|attribute03a    = Attribute1
+
|ExpSubProperty05 = Unit Integrity
|value03a        = %
+
|attribute05a    = Conductivity
|attribute03b    = Attribute2
+
|value05a        = 50%
|value03b        = %
+
|attribute05b    = Overall Quality
|attribute03c    = Attribute3
+
|value05b        = 50%
|value03c        = %
+
|ExpProperty06    = Experimental Efficiency
|attribute03d    = Attribute4
+
|ExpSubProperty06 = Attack Action Cost
|value03d        = %
+
|attribute06a    = Conductivity
|ExpProperty04    = Experimental Property
+
|value06a        = 50%
|ExpSubProperty04 = ExperimentalSubProperty
+
|attribute06b    = Overall Quality
|attribute04a    = Attribute1
+
|value06b        = 50%
|value04a        = %
+
|ExpSubProperty07 = Attack Health Cost
|attribute04b    = Attribute2
+
|attribute07a    = Conductivity
|value04b        = %
+
|value07a        = 50%
|attribute04c    = Attribute3
+
|attribute07b    = Overall Quality
|value04c        = %
+
|value07b        = 50%
|attribute04d    = Attribute4
+
|ExpSubProperty08 = Attack Mind Cost
|value04d        = %
+
|attribute08a    = Conductivity
|ExpProperty05    = Experimental Property
+
|value08a        = 50%
|ExpSubProperty05 = ExperimentalSubProperty
+
|attribute08b    = Overall Quality
|attribute05a    = Attribute1
+
|value08b        = 50%
|value05a        = %
+
|ExpProperty09    = Experimental Range
|attribute05b    = Attribute2
+
|ExpSubProperty09 = Medium Range Mod
|value05b        = %
+
|attribute09a    = Conductivity
|attribute05c    = Attribute3
+
|value09a        = 50%
|value05c        = %
+
|attribute09b    = Overall Quality
|attribute05d    = Attribute4
+
|value09b        = 50%
|value05d        = %
+
 
|ExpProperty06    = Experimental Property
+
|ExpSubProperty06 = ExperimentalSubProperty
+
|attribute06a    = Attribute1
+
|value06a        = %
+
|attribute06b    = Attribute2
+
|value06b        = %
+
|attribute06c    = Attribute3
+
|value06c        = %
+
|attribute06d    = Attribute4
+
|value06d        = %
+
|ExpProperty07    = Experimental Property
+
|ExpSubProperty07 = ExperimentalSubProperty
+
|attribute07a    = Attribute1
+
|value07a        = %
+
|attribute07b    = Attribute2
+
|value07b        = %
+
|attribute07c    = Attribute3
+
|value07c        = %
+
|attribute07d    = Attribute4
+
|value07d        = %
+
|ExpProperty08    = Experimental Property
+
|ExpSubProperty08 = ExperimentalSubProperty
+
|attribute08a    = Attribute1
+
|value08a        = %
+
|attribute08b    = Attribute2
+
|value08b        = %
+
|attribute08c    = Attribute3
+
|value08c        = %
+
|attribute08d    = Attribute4
+
|value08d        = %
+
|ExpProperty09    = Experimental Property
+
|ExpSubProperty09 = ExperimentalSubProperty
+
|attribute09a    = Attribute1
+
|value09a        = %
+
|attribute09b    = Attribute2
+
|value09b        = %
+
|attribute09c    = Attribute3
+
|value09c        = %
+
|attribute09d    = Attribute4
+
|value09d        = %
+
|ExpProperty10    = Experimental Property
+
|ExpSubProperty10 = ExperimentalSubProperty
+
|attribute10a    = Attribute1
+
|value10a        = %
+
|attribute10b    = Attribute2
+
|value10b        = %
+
|attribute10c    = Attribute3
+
|value10c        = %
+
|attribute10d    = Attribute4
+
|value10d        = %
+
 
}}
 
}}
 
|}
 
|}
Line 177: Line 123:
 
{| align="center"
 
{| align="center"
 
|-
 
|-
||[[Image:SprayStick-SWGC.jpg|200px]]
+
||[[Image:.jpg|200px]]
 
|}
 
|}
 
|valign=top|
 
|valign=top|
Line 184: Line 130:
 
{| align="center"
 
{| align="center"
 
|-
 
|-
||[[Image:SchematicImageName(Pic3).jpg|200px]]
+
||[[Image:SprayStick-SWGC.jpg|200px]]
 
|}
 
|}
 
|-
 
|-
Line 205: Line 151:
 
==Source References==
 
==Source References==
 
{{SourceReferences
 
{{SourceReferences
| SourcePage01 =  
+
| SourcePage01 = 1
| OriginalPageLink01 =  
+
| OriginalPageLink01 = http://swg.allakhazam.com/db/abilities.html?swgability=271
| SourcePage02 =  
+
| SourcePage02 = 2
| OriginalPageLink02 =  
+
| OriginalPageLink02 = http://web.archive.org/web/20041211073456/http://swg.warcry.com/data/weapons/view.php?weapons=60
 
| SourcePage03 =  
 
| SourcePage03 =  
 
| OriginalPageLink03 =  
 
| OriginalPageLink03 =  

Latest revision as of 00:25, 9 May 2010





Schematic - Spraystick

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Details

Name: Spraystick
Data: A Spraystick rifle.
Complexity: 25
Required Tool: Requires Specialized Crafting Tool and Public Crafting Station
Schematic Data Size: 4
Granted XP: 165
Practice XP: 173
XP Type: Weapon Crafting
Crafting Tool Tab: Weapon
Item Category: Rifle
Skill Required: Master Weaponsmith


Schematic

Res metal ferrous.png
Weapon Frame Assembly
Chromium Aluminum 45
Res metal.png
Blaster Assembly Receiver Housing
Polysteel Copper 20
Res metal.png
Weapon Grip and Trigger Assembly
Metal 10


Res component.png
Chemical Payload Dispersion Component
identical Chemical-dispersion Mechanism from a factory crate 2
Res component.png
Ammunition Cartridge Feeding Component
Projectile Feed Mechanism 1
Res component.png
Firing Mechanism Component
identical Control Unit from a factory crate 2


Related Tags

100% This document is complete.

Weaponsmith This document is related to the Weaponsmith Profession.

Schematic This document relates to a schematic.


Completion Key

Mark the completion status based upon the following criteria:

1. 0% if text only or nothing at all.

2. 25% if there is text plus: schematic pic, or 2nd source, or item pic only

3. 50% if any 2 of these are present: Schematic pic, 2nd Source, Item Pic, text.

4. 75% if 1 schematic pic, 1 item pic and text

5. 100% if 1 schematic pic , 2nd Source, Item Pic, and Text.

Experimental Properties



Experimental Damage
Attack Speed
Conductivity 50%
Overall Quality 50%
Maximum Damage
Conductivity 50%
Overall Quality 50%
Minimum Damage
Conductivity 50%
Overall Quality 50%
Wound Chance
Conductivity 50%
Overall Quality 50%
Experimental Durability
Unit Integrity
Conductivity 50%
Overall Quality 50%
Experimental Efficiency
Attack Action Cost
Conductivity 50%
Overall Quality 50%
Attack Health Cost
Conductivity 50%
Overall Quality 50%
Attack Mind Cost
Conductivity 50%
Overall Quality 50%
Experimental Range
Medium Range Mod
Conductivity 50%
Overall Quality 50%

Schematic Image 1 (Ingredients)

200px

Schematic Image 2 (Attributes 1)

200px

Schematic Image 3 (Attributes 2)

SprayStick-SWGC.jpg

Item Image 1

Spraystick.jpg

Item Image 2

SpraystickItem-SWGC.jpg

Source References

Source Source in Context
1 http://swg.allakhazam.com/db/abilities.html?swgability=271
2 http://web.archive.org/web/20041211073456/http://swg.warcry.com/data/weapons/view.php?weapons=60