StartNpcConversation (000000DD)

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Revision as of 20:37, 31 March 2007 by Meanmon13 (Talk | contribs) (Struct)

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Struct


LONG Converser ID
INT unknown
BYTE unknown
BYTE unknown
BYTE unknown

Variable Descriptions


controllerID = 000000DD


	(uint16)5;		   //05 00
	(Obj_controller_opcode);   //46 5e ce 80
	(uint32)                   //0b 00 00 00
	(uint32)0x000000dd;	   //dd 00 00 00
	(uint64)_player->ObjID;	   //19 00 00 00 00 00 00 00
	(uint32)0;		   //00 00 00 00
	(uint64)_NPCID->Target;    //04 1e 06 00 00 00 00 00
	(uint32)0;		   //00 00 00 00
	(uint8)0 << (uint16)0;	   //00 00 00

Tags


OCM This header is part of the ObjControllerMessage.

75% This packet has been partially reversed.