Difference between revisions of "State Mechanics"

From SWGANH Wiki
Jump to: navigation, search
Line 3: Line 3:
 
Action State:
 
Action State:
  
The Action State Table looks like the following:
+
[[Action State Table]]
{| class="wikitable"
+
|+'''STATE TABLE'''
+
|-
+
||'''ID'''||'''String'''
+
|-
+
|align="center"|0||Cover
+
|-
+
|align="center"|1||Combat
+
|-
+
|align="center"|2||Peace
+
|-
+
|align="center"|3||Aiming
+
|-
+
|align="center"|4||Alert
+
|-
+
|align="center"|5||Berserk
+
|-
+
|align="center"|6||FeignDeath
+
|-
+
|align="center"|7||CombatAttitudeEvasive
+
|-
+
|align="center"|8||CombatAttitudeNormal
+
|-
+
|align="center"|9||CombatAttitudeAggressive
+
|-
+
|align="center"|10||Tumbling
+
|-
+
|align="center"|11||Rallied
+
|-
+
|align="center"|12||Stunned
+
|-
+
|align="center"|13||Blinded
+
|-
+
|align="center"|14||Dizzy
+
|-
+
|align="center"|15||Intimidated
+
|-
+
|align="center"|16||Immobilized
+
|-
+
|align="center"|17||Frozen
+
|-
+
|align="center"|18||Swimming
+
|-
+
|align="center"|19||SittingOnChair
+
|-
+
|align="center"|20||Crafting
+
|-
+
|align="center"|21||GlowingJedi
+
|-
+
|align="center"|22||MaskScent
+
|-
+
|align="center"|23||Poisoned
+
|-
+
|align="center"|24||Bleeding
+
|-
+
|align="center"|25||Diseased
+
|-
+
|align="center"|26||OnFire
+
|-
+
|align="center"|27||RidingMount
+
|-
+
|align="center"|28||MountedCreature
+
|-
+
|align="center"|29||PilotingShip
+
|-
+
|align="center"|30||ShipOperations
+
|-
+
|align="center"|31||ShipGunner
+
|-
+
|align="center"|32||ShipInterior
+
|-
+
|align="center"|33||PilotingPobShip
+
|-
+
|}
+
  
 
Locomotion State:
 
Locomotion State:

Revision as of 17:46, 21 January 2012

The 'state' of an actor is broken down into 3 characteristics.

Action State:

Action State Table

Locomotion State:

Locomotion Table has the following:

LOCOMOTION TABLE
ID String
0 Standing
1 Sneaking
2 Walking
3 Running
4 Kneeling
5 CrouchSneaking
6 CrouchWalking
7 Prone
8 Crawling
9 ClimbingStationary
10 Climbing
11 Hovering
12 Flying
13 LyingDown
14 Sitting
15 SkillAnimating
16 DrivingVehicle
17 RidingCreature
18 KnockedDown
19 Incapacitated
20 Dead
21 Blocking

Posture State