Difference between revisions of "Template:SWGANH News"

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(Recent News)
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== Recent News ==
 
== Recent News ==
  
* '''2007-2-1''': Build 207-225 - More async coding!
+
* '''2007-3-19''': Build 289 - HTX!
*: {{branching}} Jack added in Planet Maps and Multi-packets
+
*: {{branching}} updated ticket costs on tatooine
*: {{branching}} Htx added crafting stations
+
*: {{branching}} fixed mos entha starport ticketcollector
*: {{branching}} handling of wearables
+
*: {{branching}} updated building_types cellcounts with counts from existing buildings
*: {{branching}} more work on inventory,tangibles handling
+
* '''2007-2-21''': Build 243 - HTX!
*: {{branching}} Merged Rouse's terminal updates, as well as htx's last db change
+
*: {{branching}} adjusted max packet size, since to large packets were causing the client to disconnect
*: {{branching}} Fixed data in starting_attributes (marksman --> combat_marksman) that caused marksman char creates to fail
+
*: {{branching}} added acking of last fragmented packet in sequence, so the client doesnt keep resending it
*: {{branching}} Removed the additional files which werent being used.
+
*: {{branching}} fixed a bug with truncating spatial messages
* '''2007-1-17''': Build 206 - More async coding!
+
* '''2007-2-21''': Build 242 - HTX!
*: {{bugfix}} htx.
+
*: {{branching}} fixed a bunch of memory bugs
* '''2007-1-16''': Build 202 - DB update!
+
*: {{branching}} splitting of spatial msgs
*: {{branching}} More Terminal Updates.
+
*: {{branching}} added some logging
* '''2007-1-12''': Build 199 - DB update!
+
* '''2007-2-20''': Build 241 - HTX!
*: {{branching}} Terminal Update.
+
*: {{branching}} fixed some login procedure issues
* '''2007-1-05''': Build 180 - DB update!
+
* '''2007-2-19''': Build 240 - HTX!
*: {{bugfix}} Snow and Htx's Database Update.
+
*: {{branching}} added a pingserver, set ip and port in the pingserver.cfg file
* '''2007-1-04''': Build 178 - Jack's Second Phase of DB Fixes!
+
*: {{branching}} fixed crashing when removing player
*: {{bugfix}} Second phase of Jacks new DB async layer.
+
* '''2007-2-19''': Build 239 - HTX!
* '''2006-12-20''': Build 170 - Jack's Back!
+
*: {{branching}} fixed the packet memory leaks
*: {{bugfix}} Initial merging of Jacks new DB async layer.
+
* '''2007-2-18''': Build 237/238 - HTX!
 +
*: {{branching}} keeping local copies for objcontroller enqueued commands, since they may get overwritten on the messagefactory heap
 +
*: {{branching}} added a queue for transform and spatial messages
 +
* '''2007-2-17''': Build 236 - HTX!
 +
*: {{branching}} put the ObjController command map into a singleton
 +
* '''2007-2-17''': Build 235 - HTX!
 +
*: {{branching}} started rewriting the objectcontroller
 +
*: {{branching}} removed the connection id packets
 +
*: {{branching}} fixed a bug with unsequenced packets not getting processed
 +
*: {{branching}} support for spawning fillerNPCs
 +
*: {{branching}} updated DB tables and functions
 +
*: {{branching}} other minor stuff
 +
* '''2007-2-14''': Build 234 - Snow!
 +
*: {{branching}} Trainer names fixed [trainer_type]
 +
*: {{branching}} Trainers reIDd so they are 2 apart from each other, in order to be able to generate NPC inventories.
 +
* '''2007-2-13''': Build 232/233 - HTX!
 +
*: {{branching}} removed sending of "hello" strings from login and connection server
 +
*: {{branching}} fixed a couple of things with trainers
 +
* '''2007-2-12''': Build 231 - Snow/Rouse!
 +
*: {{branching}} trainer_types table filled
 +
*: {{branching}} trainers table filled with proper data [Rouse]
  
  

Latest revision as of 01:06, 23 March 2007

Recent News

  • 2007-3-19: Build 289 - HTX!
    Release updated ticket costs on tatooine
    Release fixed mos entha starport ticketcollector
    Release updated building_types cellcounts with counts from existing buildings
  • 2007-2-21: Build 243 - HTX!
    Release adjusted max packet size, since to large packets were causing the client to disconnect
    Release added acking of last fragmented packet in sequence, so the client doesnt keep resending it
    Release fixed a bug with truncating spatial messages
  • 2007-2-21: Build 242 - HTX!
    Release fixed a bunch of memory bugs
    Release splitting of spatial msgs
    Release added some logging
  • 2007-2-20: Build 241 - HTX!
    Release fixed some login procedure issues
  • 2007-2-19: Build 240 - HTX!
    Release added a pingserver, set ip and port in the pingserver.cfg file
    Release fixed crashing when removing player
  • 2007-2-19: Build 239 - HTX!
    Release fixed the packet memory leaks
  • 2007-2-18: Build 237/238 - HTX!
    Release keeping local copies for objcontroller enqueued commands, since they may get overwritten on the messagefactory heap
    Release added a queue for transform and spatial messages
  • 2007-2-17: Build 236 - HTX!
    Release put the ObjController command map into a singleton
  • 2007-2-17: Build 235 - HTX!
    Release started rewriting the objectcontroller
    Release removed the connection id packets
    Release fixed a bug with unsequenced packets not getting processed
    Release support for spawning fillerNPCs
    Release updated DB tables and functions
    Release other minor stuff
  • 2007-2-14: Build 234 - Snow!
    Release Trainer names fixed [trainer_type]
    Release Trainers reIDd so they are 2 apart from each other, in order to be able to generate NPC inventories.
  • 2007-2-13: Build 232/233 - HTX!
    Release removed sending of "hello" strings from login and connection server
    Release fixed a couple of things with trainers
  • 2007-2-12: Build 231 - Snow/Rouse!
    Release trainer_types table filled
    Release trainers table filled with proper data [Rouse]


Old news / updates are located on this page.