Difference between revisions of "Template:SWGANH News"

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(Recent News)
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== Recent News ==
 
== Recent News ==
  
* '''2007-2-5''': Build 227 - HTX!
+
* '''2007-3-19''': Build 289 - HTX!
*: {{branching}} added TicketCollectors
+
*: {{branching}} updated ticket costs on tatooine
*: {{branching}} fixed another bug when deleting inventories
+
*: {{branching}} fixed mos entha starport ticketcollector
*: {{branching}} added a update.bat to update the svn buildstrings
+
*: {{branching}} updated building_types cellcounts with counts from existing buildings
* '''2007-2-2''': Build 226 - HTX!
+
* '''2007-2-21''': Build 243 - HTX!
*: {{branching}} redid most of object initialization to get rid of querycontainers
+
*: {{branching}} adjusted max packet size, since to large packets were causing the client to disconnect
*: {{branching}} now storing dispatchclient with the playerobject
+
*: {{branching}} added acking of last fragmented packet in sequence, so the client doesnt keep resending it
*: {{branching}} removing players on disconnect should be working again
+
*: {{branching}} fixed a bug with truncating spatial messages
*: {{branching}} fixed a bug when deleting inventories
+
* '''2007-2-21''': Build 242 - HTX!
*: {{branching}} added buildstring information to all servers
+
*: {{branching}} fixed a bunch of memory bugs
* '''2007-2-1''': Build 207-225 - More async coding!
+
*: {{branching}} splitting of spatial msgs
*: {{branching}} Jack added in Planet Maps and Multi-packets
+
*: {{branching}} added some logging
*: {{branching}} Htx added crafting stations
+
* '''2007-2-20''': Build 241 - HTX!
*: {{branching}} handling of wearables
+
*: {{branching}} fixed some login procedure issues
*: {{branching}} more work on inventory,tangibles handling
+
* '''2007-2-19''': Build 240 - HTX!
*: {{branching}} Merged Rouse's terminal updates, as well as htx's last db change
+
*: {{branching}} added a pingserver, set ip and port in the pingserver.cfg file
*: {{branching}} Fixed data in starting_attributes (marksman --> combat_marksman) that caused marksman char creates to fail
+
*: {{branching}} fixed crashing when removing player
*: {{branching}} Removed the additional files which werent being used.
+
* '''2007-2-19''': Build 239 - HTX!
* '''2007-1-17''': Build 206 - More async coding!
+
*: {{branching}} fixed the packet memory leaks
*: {{bugfix}} htx.
+
* '''2007-2-18''': Build 237/238 - HTX!
* '''2007-1-16''': Build 202 - DB update!
+
*: {{branching}} keeping local copies for objcontroller enqueued commands, since they may get overwritten on the messagefactory heap
*: {{branching}} More Terminal Updates.
+
*: {{branching}} added a queue for transform and spatial messages
 +
* '''2007-2-17''': Build 236 - HTX!
 +
*: {{branching}} put the ObjController command map into a singleton
 +
* '''2007-2-17''': Build 235 - HTX!
 +
*: {{branching}} started rewriting the objectcontroller
 +
*: {{branching}} removed the connection id packets
 +
*: {{branching}} fixed a bug with unsequenced packets not getting processed
 +
*: {{branching}} support for spawning fillerNPCs
 +
*: {{branching}} updated DB tables and functions
 +
*: {{branching}} other minor stuff
 +
* '''2007-2-14''': Build 234 - Snow!
 +
*: {{branching}} Trainer names fixed [trainer_type]
 +
*: {{branching}} Trainers reIDd so they are 2 apart from each other, in order to be able to generate NPC inventories.
 +
* '''2007-2-13''': Build 232/233 - HTX!
 +
*: {{branching}} removed sending of "hello" strings from login and connection server
 +
*: {{branching}} fixed a couple of things with trainers
 +
* '''2007-2-12''': Build 231 - Snow/Rouse!
 +
*: {{branching}} trainer_types table filled
 +
*: {{branching}} trainers table filled with proper data [Rouse]
  
  

Latest revision as of 01:06, 23 March 2007

Recent News

  • 2007-3-19: Build 289 - HTX!
    Release updated ticket costs on tatooine
    Release fixed mos entha starport ticketcollector
    Release updated building_types cellcounts with counts from existing buildings
  • 2007-2-21: Build 243 - HTX!
    Release adjusted max packet size, since to large packets were causing the client to disconnect
    Release added acking of last fragmented packet in sequence, so the client doesnt keep resending it
    Release fixed a bug with truncating spatial messages
  • 2007-2-21: Build 242 - HTX!
    Release fixed a bunch of memory bugs
    Release splitting of spatial msgs
    Release added some logging
  • 2007-2-20: Build 241 - HTX!
    Release fixed some login procedure issues
  • 2007-2-19: Build 240 - HTX!
    Release added a pingserver, set ip and port in the pingserver.cfg file
    Release fixed crashing when removing player
  • 2007-2-19: Build 239 - HTX!
    Release fixed the packet memory leaks
  • 2007-2-18: Build 237/238 - HTX!
    Release keeping local copies for objcontroller enqueued commands, since they may get overwritten on the messagefactory heap
    Release added a queue for transform and spatial messages
  • 2007-2-17: Build 236 - HTX!
    Release put the ObjController command map into a singleton
  • 2007-2-17: Build 235 - HTX!
    Release started rewriting the objectcontroller
    Release removed the connection id packets
    Release fixed a bug with unsequenced packets not getting processed
    Release support for spawning fillerNPCs
    Release updated DB tables and functions
    Release other minor stuff
  • 2007-2-14: Build 234 - Snow!
    Release Trainer names fixed [trainer_type]
    Release Trainers reIDd so they are 2 apart from each other, in order to be able to generate NPC inventories.
  • 2007-2-13: Build 232/233 - HTX!
    Release removed sending of "hello" strings from login and connection server
    Release fixed a couple of things with trainers
  • 2007-2-12: Build 231 - Snow/Rouse!
    Release trainer_types table filled
    Release trainers table filled with proper data [Rouse]


Old news / updates are located on this page.