Difference between revisions of "Template:SWGANH News"

From SWGANH Wiki
Jump to: navigation, search
(Recent News)
(Recent News)
Line 1: Line 1:
 
== Recent News ==
 
== Recent News ==
  
* '''2007-2-5''': Build 227 - HTX!
+
* '''2007-2-21''': Build 243 - HTX!
*: {{branching}} added TicketCollectors
+
*: {{branching}} adjusted max packet size, since to large packets were causing the client to disconnect
*: {{branching}} fixed another bug when deleting inventories
+
*: {{branching}} added acking of last fragmented packet in sequence, so the client doesnt keep resending it
*: {{branching}} added a update.bat to update the svn buildstrings
+
*: {{branching}} fixed a bug with truncating spatial messages
* '''2007-2-2''': Build 226 - HTX!
+
* '''2007-2-21''': Build 242 - HTX!
*: {{branching}} redid most of object initialization to get rid of querycontainers
+
*: {{branching}} fixed a bunch of memory bugs
*: {{branching}} now storing dispatchclient with the playerobject
+
*: {{branching}} splitting of spatial msgs
*: {{branching}} removing players on disconnect should be working again
+
*: {{branching}} added some logging
*: {{branching}} fixed a bug when deleting inventories
+
* '''2007-2-20''': Build 241 - HTX!
*: {{branching}} added buildstring information to all servers
+
fixed some login procedure issues
* '''2007-2-1''': Build 207-225 - More async coding!
+
* '''2007-2-19''': Build 240 - HTX!
*: {{branching}} Jack added in Planet Maps and Multi-packets
+
*: {{branching}} added a pingserver, set ip and port in the pingserver.cfg file
*: {{branching}} Htx added crafting stations
+
*: {{branching}} fixed crashing when removing player
*: {{branching}} handling of wearables
+
* '''2007-2-19''': Build 239 - HTX!
*: {{branching}} more work on inventory,tangibles handling
+
*: {{branching}} fixed the packet memory leaks
*: {{branching}} Merged Rouse's terminal updates, as well as htx's last db change
+
* '''2007-2-18''': Build 237/238 - HTX!
*: {{branching}} Fixed data in starting_attributes (marksman --> combat_marksman) that caused marksman char creates to fail
+
*: {{branching}} keeping local copies for objcontroller enqueued commands, since they may get overwritten on the messagefactory heap
*: {{branching}} Removed the additional files which werent being used.
+
*: {{branching}} added a queue for transform and spatial messages
* '''2007-1-17''': Build 206 - More async coding!
+
* '''2007-2-17''': Build 236 - HTX!
*: {{bugfix}} htx.
+
*: {{branching}} put the ObjController command map into a singleton
* '''2007-1-16''': Build 202 - DB update!
+
* '''2007-2-17''': Build 235 - HTX!
*: {{branching}} More Terminal Updates.
+
*: {{branching}} started rewriting the objectcontroller
 +
*: {{branching}} removed the connection id packets
 +
*: {{branching}} fixed a bug with unsequenced packets not getting processed
 +
*: {{branching}} support for spawning fillerNPCs
 +
*: {{branching}} updated DB tables and functions
 +
*: {{branching}} other minor stuff
 +
* '''2007-2-14''': Build 234 - Snow!
 +
*: {{branching}} Trainer names fixed [trainer_type]
 +
*: {{branching}} Trainers reIDd so they are 2 apart from each other, in order to be able to generate NPC inventories.
 +
* '''2007-2-13''': Build 232/233 - HTX!
 +
*: {{branching}} removed sending of "hello" strings from login and connection server
 +
*: {{branching}} fixed a couple of things with trainers
 +
* '''2007-2-12''': Build 231 - Snow/Rouse!
 +
*: {{branching}} trainer_types table filled
 +
*: {{branching}} trainers table filled with proper data [Rouse]
  
  

Revision as of 18:32, 21 February 2007

Recent News

  • 2007-2-21: Build 243 - HTX!
    Release adjusted max packet size, since to large packets were causing the client to disconnect
    Release added acking of last fragmented packet in sequence, so the client doesnt keep resending it
    Release fixed a bug with truncating spatial messages
  • 2007-2-21: Build 242 - HTX!
    Release fixed a bunch of memory bugs
    Release splitting of spatial msgs
    Release added some logging
  • 2007-2-20: Build 241 - HTX!

fixed some login procedure issues

  • 2007-2-19: Build 240 - HTX!
    Release added a pingserver, set ip and port in the pingserver.cfg file
    Release fixed crashing when removing player
  • 2007-2-19: Build 239 - HTX!
    Release fixed the packet memory leaks
  • 2007-2-18: Build 237/238 - HTX!
    Release keeping local copies for objcontroller enqueued commands, since they may get overwritten on the messagefactory heap
    Release added a queue for transform and spatial messages
  • 2007-2-17: Build 236 - HTX!
    Release put the ObjController command map into a singleton
  • 2007-2-17: Build 235 - HTX!
    Release started rewriting the objectcontroller
    Release removed the connection id packets
    Release fixed a bug with unsequenced packets not getting processed
    Release support for spawning fillerNPCs
    Release updated DB tables and functions
    Release other minor stuff
  • 2007-2-14: Build 234 - Snow!
    Release Trainer names fixed [trainer_type]
    Release Trainers reIDd so they are 2 apart from each other, in order to be able to generate NPC inventories.
  • 2007-2-13: Build 232/233 - HTX!
    Release removed sending of "hello" strings from login and connection server
    Release fixed a couple of things with trainers
  • 2007-2-12: Build 231 - Snow/Rouse!
    Release trainer_types table filled
    Release trainers table filled with proper data [Rouse]


Old news / updates are located on this page.