Difference between revisions of "Trap Throw (Ability)"

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(Ability Breakdown & Details)
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= Ability Breakdown & Details =
 
= Ability Breakdown & Details =
  
The ability to attack a target using a trap.
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WORKINGS OF INDIVIDUAL TRAPS
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WIRE MESH
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Wire Mesh: Lowers melee defense
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effect is "melee defense down"
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Stacks with Glow wire trap effect
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Lecepanine Dart
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Lecepanine dart. Causes dizzy state and damages action.
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Glow Juice
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Glow Juice Trap: lowers ranged defense
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Can be stacked with Glow Wire trap effect
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Sharp Bone Spur
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Sharp Bone Spur: Causes blind state and damages mind pool
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Quote:
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the bone spur makes the creature blind, decreasing his chances to hit me. Not being hit is a good thing.
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Noise maker
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Causes Stun state and damages mind pool
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Stink Bomb
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Lowers state defense on creature so that states may be more easily applied.
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Glow wire
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Glow-Wire: lowers ranged and melee defense both by a greater amount than glow juice and wire mesh
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Stacks with wire mesh and glow juice
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Phecnacine Dart
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Slows creature movement
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ADHESIVE MESH: roots an enemy for up to15 seconds. Seems to depend on the CL of the mob vs the players trapping skill to determine the duration of the root and whether or not the effect sticks.
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Revision as of 04:42, 1 September 2007

Ability - Throw Trap

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Description

/throwtrap: This command is what you use to throw traps at creatures. It's easier to simply hotkey the inventory item when using traps, however.



Command: /throwTrap
CommandQueue Entry: throwtrap (0549BE67)

Related Tags

0% This document has not been started.

Ability This document relates to Player Abilities.

Scout This document is related to the Scout Profession.

Ranger This document is related to the Ranger Profession.

Ability Breakdown & Details

WORKINGS OF INDIVIDUAL TRAPS



WIRE MESH

Wire Mesh: Lowers melee defense

effect is "melee defense down"

Stacks with Glow wire trap effect



Lecepanine Dart

Lecepanine dart. Causes dizzy state and damages action.


Glow Juice

Glow Juice Trap: lowers ranged defense

Can be stacked with Glow Wire trap effect


Sharp Bone Spur

Sharp Bone Spur: Causes blind state and damages mind pool

Quote: the bone spur makes the creature blind, decreasing his chances to hit me. Not being hit is a good thing.


Noise maker

Causes Stun state and damages mind pool


Stink Bomb

Lowers state defense on creature so that states may be more easily applied.



Glow wire

Glow-Wire: lowers ranged and melee defense both by a greater amount than glow juice and wire mesh

Stacks with wire mesh and glow juice



Phecnacine Dart

Slows creature movement


ADHESIVE MESH: roots an enemy for up to15 seconds. Seems to depend on the CL of the mob vs the players trapping skill to determine the duration of the root and whether or not the effect sticks.




Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", 

fontcolor="#929292", URL="Test101"];

       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test102"];

       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test101"];

       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

SUI Prompt

Combat Chat Spam

Fly Text

Formula(s)

  • 1 + 1 = 3
  • 2 - 2 + 2 = 3

Source References

Source Source in Context
Prima Guide somelink1 Source1

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 80
Mind Cost 0
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 0