Difference between revisions of "Ubese Armor Helmet (Schematic)"

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(Source References)
(Experimental Properties)
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{{ExperimentalProps
 
{{ExperimentalProps
 
|ExpProperty01    = Experimental Durability
 
|ExpProperty01    = Experimental Durability
|ExpSubProperty01 = Armor Action Encumberance
+
|ExpSubProperty01 = Armor Action Encumbrance
 
|attribute01a    = Malleability
 
|attribute01a    = Malleability
 
|value01a        = 50%
 
|value01a        = 50%
 
|attribute01b    = Overall Quality
 
|attribute01b    = Overall Quality
 
|value01b        = 50%
 
|value01b        = 50%
|ExpSubProperty02 = Armor Health Encumberance
+
|ExpSubProperty02 = Armor Health Encumbrance
 
|attribute02a    = Malleability
 
|attribute02a    = Malleability
 
|value02a        = 50%
 
|value02a        = 50%
 
|attribute02b    = Overall Quality
 
|attribute02b    = Overall Quality
 
|value02b        = 50%
 
|value02b        = 50%
|ExpSubProperty03 = Armor Integrity
+
|ExpSubProperty03 = Armor Mind Encumbrance
|attribute03a    = Overall Quality
+
|attribute03a    = Malleability
 
|value03a        = 50%
 
|value03a        = 50%
|attribute03b    = Unit Toughness
+
|attribute03b    = Overall Quality
 
|value03b        = 50%
 
|value03b        = 50%
|ExpSubProperty04 = Armor Mind Encumberance
+
|ExpSubProperty04 = Armor Integrity
|attribute04a    = Malleability
+
|attribute04a    = Overall Quality
 
|value04a        = 50%
 
|value04a        = 50%
|attribute04b    = Overall Quality
+
|attribute04b    = Unit Toughness
 
|value04b        = 50%
 
|value04b        = 50%
 
|ExpProperty05    = Experimental Quality
 
|ExpProperty05    = Experimental Quality
Line 97: Line 97:
 
|attribute07b    = Shock Resistance
 
|attribute07b    = Shock Resistance
 
|value07b        = 50%
 
|value07b        = 50%
 
 
 
}}
 
}}
 
|}
 
|}

Revision as of 18:22, 28 May 2010





Schematic - Ubese Armor Helmet

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Details

Name: Ubese Armor Helmet

Data: Schematic Description

Complexity: 35

Required Tool: Clothing and Armor Crafting Tool and Clothing and Armor Crafting station

Schematic Data Size: 4

Granted XP: Schematic Granted XP

Practice XP: 360

XP Type: Armor Crafting

Crafting Tool Tab: Armor
Item Category: {{{10}}}
Skill Required: {{{11}}}


Schematic

Res iron.png
Auxiliary Coverage
Iron 40
Res steel.png
Body
Steel 40
Res hide.png
Inner Liner
Leathery Hide 40
Res steel.png
Hardware and Attachments
Neutronium Steel 20
Res petrochem inert.png
Bindings and Reinforcement
Polymer 20
Res hide.png
Padding
Wooly Hide 20
Res component.png
Armor
identical Ubese Armor Segment from a factory crate 3
Res component.png
Load-bearing Harness
Fiberplast Panel 1
Res component.png
Reinforcement
Reinforced Fiber Panel 1

Related Tags

25% This document has been partially completed.

Armorsmith This document is related to the Armorsmith Profession.

Schematic This document relates to a schematic.

Experimental Properties



Experimental Durability
Armor Action Encumbrance
Malleability 50%
Overall Quality 50%
Armor Health Encumbrance
Malleability 50%
Overall Quality 50%
Armor Mind Encumbrance
Malleability 50%
Overall Quality 50%
Armor Integrity
Overall Quality 50%
Unit Toughness 50%
Experimental Quality
Armor Effectiveness
Overall Quality 50%
Shock Resistance 50%
Experimental Resistance
Armor Special Effectiveness
Overall Quality 50%
Shock Resistance 50%
Misc
Armor Special Integrity
Overall Quality 50%
Shock Resistance 50%

Schematic Image 1 (Ingredients)

Note: Post 2003, the new armor ingredient slots for armors where changed to be consistent with requiring 1 synthetic cloth and 1 reinforced fiber panel.


1. Auxillery Coverage
2. Body
3. Inner Liner
4. Hardware and Attachments
5. Bindings and Reinforcement
6. Padding
7. Armor
8. Load-bearing Harness
9. Reinforcement


Note: Post 2003, armor and armor component items changed experimentation properties. The new layout of the experimental properties is the following:

  • Experimental Durability
    • Armor Action Encumberance
      • 50% MA
      • 50% OQ
    • Armor Health Encumberance
      • 50% MA
      • 50% OQ
    • Armor Integrity
      • 50% OQ
      • 50% UT
    • Armor Mind Encumberance
      • 50% MA
      • 50% OQ
  • Experimental Quality
    • Armor Effectiveness
      • 50% OQ
      • 50% SR
  • Experimental Resistance
    • Armor Special Effectiveness
      • 50% OQ
      • 50% SR
  • Misc
    • Armor Special Integrity
      • 50% OQ
      • 50% SR
UbeseArmorHelmet-Schematic-2003.jpg

Schematic Image 2 (Attributes 1)

UbeseArmorHelmet-SWGC.jpg

Schematic Image 3 (Attributes 2)

200px

Item Image 1

200px

Item Image 2

200px

Source References

Source Source in Context
1 http://wiki2.swganh.org/index.php/Ubese_Armor_Crafting_%28Game_Mechanics%29