Difference between revisions of "Ubese Armor Helmet (Schematic)"

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(Source References)
(Details)
 
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==Details==
 
==Details==
 
 
 
 
 
{{CraftingSpec
 
{{CraftingSpec
|Ubese Armor Helmet
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|Ubese Armor Helmet|Ubese Armor Helmet|35|Clothing and Armor Crafting Tool and Clothing and Armor Crafting station|4|360|378|Armor Crafting|Armor|Head Armor|Personal Armor III: Ubese}}
|Schematic Description
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|35
+
|Clothing and Armor Crafting Tool and Clothing and Armor Crafting station
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|4
+
|Schematic Granted XP
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|360
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|Armor Crafting
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|Armor}}
+
  
 
== Schematic ==
 
== Schematic ==
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{|align="center"
 
{|align="center"
 
|-
 
|-
||{{D25%}}
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||{{D75%}}
 
|-
 
|-
 
||{{ProfessionTagOther|Armorsmith}}
 
||{{ProfessionTagOther|Armorsmith}}
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{{ExperimentalProps
 
{{ExperimentalProps
 
|ExpProperty01    = Experimental Durability
 
|ExpProperty01    = Experimental Durability
|ExpSubProperty01 = Armor Action Encumberance
+
|ExpSubProperty01 = Armor Action Encumbrance
 
|attribute01a    = Malleability
 
|attribute01a    = Malleability
 
|value01a        = 50%
 
|value01a        = 50%
 
|attribute01b    = Overall Quality
 
|attribute01b    = Overall Quality
 
|value01b        = 50%
 
|value01b        = 50%
|ExpSubProperty02 = Armor Health Encumberance
+
|ExpSubProperty02 = Armor Health Encumbrance
 
|attribute02a    = Malleability
 
|attribute02a    = Malleability
 
|value02a        = 50%
 
|value02a        = 50%
 
|attribute02b    = Overall Quality
 
|attribute02b    = Overall Quality
 
|value02b        = 50%
 
|value02b        = 50%
|ExpSubProperty03 = Armor Integrity
+
|ExpSubProperty03 = Armor Mind Encumbrance
|attribute03a    = Overall Quality
+
|attribute03a    = Malleability
 
|value03a        = 50%
 
|value03a        = 50%
|attribute03b    = Unit Toughness
+
|attribute03b    = Overall Quality
 
|value03b        = 50%
 
|value03b        = 50%
|ExpSubProperty04 = Armor Mind Encumberance
+
|ExpSubProperty04 = Armor Integrity
|attribute04a    = Malleability
+
|attribute04a    = Overall Quality
 
|value04a        = 50%
 
|value04a        = 50%
|attribute04b    = Overall Quality
+
|attribute04b    = Unit Toughness
 
|value04b        = 50%
 
|value04b        = 50%
 
|ExpProperty05    = Experimental Quality
 
|ExpProperty05    = Experimental Quality
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|attribute07b    = Shock Resistance
 
|attribute07b    = Shock Resistance
 
|value07b        = 50%
 
|value07b        = 50%
 
 
 
}}
 
}}
 
|}
 
|}
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== Schematic Image 1 (Ingredients) ==
 
== Schematic Image 1 (Ingredients) ==
  
 
+
NOTE: Patches 1 and 2 led to some minor changes in the experimental properties, corrected and listed above.
Note: Post 2003, the new armor ingredient slots for armors where changed to be consistent with requiring 1 synthetic cloth and 1 reinforced fiber panel.
+
 
+
 
+
1. Auxillery Coverage<br>
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2. Body<br>
+
3. Inner Liner<br>
+
4. Hardware and Attachments<br>
+
5. Bindings and Reinforcement<br>
+
6. Padding<br>
+
7. Armor<br>
+
8. Load-bearing Harness<br>
+
9. Reinforcement<br>
+
 
+
 
+
Note: Post 2003, armor and armor component items changed experimentation properties. The new layout of the experimental properties is the following:
+
 
+
* Experimental Durability
+
** Armor Action Encumberance
+
*** 50% MA
+
*** 50% OQ
+
** Armor Health Encumberance
+
*** 50% MA
+
*** 50% OQ
+
** Armor Integrity
+
*** 50% OQ
+
*** 50% UT
+
** Armor Mind Encumberance
+
*** 50% MA
+
*** 50% OQ
+
 
+
* Experimental Quality
+
** Armor Effectiveness
+
*** 50% OQ
+
*** 50% SR
+
 
+
* Experimental Resistance
+
** Armor Special Effectiveness
+
*** 50% OQ
+
*** 50% SR
+
 
+
* Misc
+
** Armor Special Integrity
+
*** 50% OQ
+
*** 50% SR
+
  
 
{| align="center"
 
{| align="center"
 
|-
 
|-
||[[Image:UbeseArmorHelmet-Schematic-2003.jpg|200px]]
+
||[[Image:UbeseArmorHelmetSchem.jpg|200px]]
 
|}
 
|}
 
|valign=top|
 
|valign=top|
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{| align="center"
 
{| align="center"
 
|-
 
|-
||[[Image:UbeseArmorHelmet-SWGC.jpg|200px]]
+
||[[Image:UbeseArmorHelmet-Schematic-2003.jpg|200px]]
 
|}
 
|}
 
|valign=top|
 
|valign=top|
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{| align="center"
 
{| align="center"
 
|-
 
|-
||[[Image:ubese_helmet-Schematic-2003.jpg|200px]]
+
||[[Image:UbeseArmorHelmet-SWGC.jpg|200px]]
 
|}
 
|}
 
|-
 
|-
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| SourcePage01 = 1
 
| SourcePage01 = 1
 
| OriginalPageLink01 = http://wiki2.swganh.org/index.php/Ubese_Armor_Crafting_%28Game_Mechanics%29
 
| OriginalPageLink01 = http://wiki2.swganh.org/index.php/Ubese_Armor_Crafting_%28Game_Mechanics%29
| SourcePage02 =  
+
| SourcePage02 = Armorcrafting Guide
 
| OriginalPageLink02 =  
 
| OriginalPageLink02 =  
 +
http://web.archive.org/web/20050303222122/forums.station.sony.com/swg/board/message?board.id=armorsmith&message.id=42983
 
| SourcePage03 =  
 
| SourcePage03 =  
 
| OriginalPageLink03 =  
 
| OriginalPageLink03 =  

Latest revision as of 19:48, 28 May 2010





Schematic - Ubese Armor Helmet

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Details

Name: Ubese Armor Helmet
Data: Ubese Armor Helmet
Complexity: 35
Required Tool: Clothing and Armor Crafting Tool and Clothing and Armor Crafting station
Schematic Data Size: 4
Granted XP: 360
Practice XP: 378
XP Type: Armor Crafting
Crafting Tool Tab: Armor
Item Category: Head Armor
Skill Required: Personal Armor III: Ubese


Schematic

Res iron.png
Auxiliary Coverage
Iron 40
Res steel.png
Body
Steel 40
Res hide.png
Inner Liner
Leathery Hide 40
Res steel.png
Hardware and Attachments
Neutronium Steel 20
Res petrochem inert.png
Bindings and Reinforcement
Polymer 20
Res hide.png
Padding
Wooly Hide 20
Res component.png
Armor
identical Ubese Armor Segment from a factory crate 3
Res component.png
Load-bearing Harness
Fiberplast Panel 1
Res component.png
Reinforcement
Reinforced Fiber Panel 1

Related Tags

75% This document is nearing completion.

Armorsmith This document is related to the Armorsmith Profession.

Schematic This document relates to a schematic.

Experimental Properties



Experimental Durability
Armor Action Encumbrance
Malleability 50%
Overall Quality 50%
Armor Health Encumbrance
Malleability 50%
Overall Quality 50%
Armor Mind Encumbrance
Malleability 50%
Overall Quality 50%
Armor Integrity
Overall Quality 50%
Unit Toughness 50%
Experimental Quality
Armor Effectiveness
Overall Quality 50%
Shock Resistance 50%
Experimental Resistance
Armor Special Effectiveness
Overall Quality 50%
Shock Resistance 50%
Misc
Armor Special Integrity
Overall Quality 50%
Shock Resistance 50%

Schematic Image 1 (Ingredients)

NOTE: Patches 1 and 2 led to some minor changes in the experimental properties, corrected and listed above.

UbeseArmorHelmetSchem.jpg

Schematic Image 2 (Attributes 1)

UbeseArmorHelmet-Schematic-2003.jpg

Schematic Image 3 (Attributes 2)

UbeseArmorHelmet-SWGC.jpg

Item Image 1

200px

Item Image 2

200px

Source References

Source Source in Context
1 http://wiki2.swganh.org/index.php/Ubese_Armor_Crafting_%28Game_Mechanics%29
Armorcrafting Guide http://web.archive.org/web/20050303222122/forums.station.sony.com/swg/board/message?board.id=armorsmith&message.id=42983