Difference between revisions of "Ubese Armor Jacket (Schematic)"

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(New page: {{PagesWithMissingImages}} {{PageCleanup}} {{PageHeader|Schematic|Ubese Armor Jacket}} {| border="0" width="90%" cellpadding=6 |- |valign=top| ==Details== {{CraftingSpec |Ubese Armo...)
 
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==Details==
 
==Details==
 
 
 
 
 
{{CraftingSpec
 
{{CraftingSpec
|Ubese Armor Jacket
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|Ubese Armor Jacket|Ubese Armor Jacket|35|Clothing and Armor Crafting Tool and Clothing and Armor Crafting station|4|480|504|Armor Crafting|Armor|Body Armor|Personal Armor III: Ubese}}
|Schematic Description
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|35
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|Clothing and Armor Crafting Tool and Clothing and Armor Crafting station
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|4
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|Schematic Granted XP
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|480
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|Armor Crafting
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|Armor}}
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== Schematic ==
 
== Schematic ==
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{|align="center"
 
{|align="center"
 
|-
 
|-
||{{D25%}}
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||{{D100%}}
 
|-
 
|-
 
||{{ProfessionTagOther|Armorsmith}}
 
||{{ProfessionTagOther|Armorsmith}}
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{{ExperimentalProps
 
{{ExperimentalProps
 
|ExpProperty01    = Experimental Durability
 
|ExpProperty01    = Experimental Durability
|ExpSubProperty01 = Armor Action Encumberance
+
|ExpSubProperty01 = Armor Action Encumbrance
 
|attribute01a    = Malleability
 
|attribute01a    = Malleability
 
|value01a        = 50%
 
|value01a        = 50%
 
|attribute01b    = Overall Quality
 
|attribute01b    = Overall Quality
 
|value01b        = 50%
 
|value01b        = 50%
|ExpSubProperty02 = Armor Health Encumberance
+
|ExpSubProperty02 = Armor Health Encumbrance
 
|attribute02a    = Malleability
 
|attribute02a    = Malleability
 
|value02a        = 50%
 
|value02a        = 50%
 
|attribute02b    = Overall Quality
 
|attribute02b    = Overall Quality
 
|value02b        = 50%
 
|value02b        = 50%
|ExpSubProperty03 = Armor Integrity
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|ExpSubProperty03 = Armor Mind Encumbrance
|attribute03a    = Overall Quality
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|attribute03a    = Malleability
 
|value03a        = 50%
 
|value03a        = 50%
|attribute03b    = Unit Toughness
+
|attribute03b    = Overall Quality
 
|value03b        = 50%
 
|value03b        = 50%
|ExpSubProperty04 = Armor Mind Encumberance
+
|ExpSubProperty04 = Armor Integrity
|attribute04a    = Malleability
+
|attribute04a    = Overall Quality
 
|value04a        = 50%
 
|value04a        = 50%
|attribute04b    = Overall Quality
+
|attribute04b    = Unit Toughness
 
|value04b        = 50%
 
|value04b        = 50%
 
|ExpProperty05    = Experimental Quality
 
|ExpProperty05    = Experimental Quality
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|attribute07b    = Shock Resistance
 
|attribute07b    = Shock Resistance
 
|value07b        = 50%
 
|value07b        = 50%
 
 
 
}}
 
}}
 
|}
 
|}
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== Schematic Image 1 (Ingredients) ==
 
== Schematic Image 1 (Ingredients) ==
  
 
+
NOTE: Patches 1 and 2 led to some minor changes in the experimental properties, corrected and listed above.
Note: Post 2003, the new armor ingredient slots for armors where changed to be consistent with requiring 1 synthetic cloth and 1 reinforced fiber panel.
+
 
+
 
+
1. Auxillery Coverage<br>
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2. Body<br>
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3. Inner Liner<br>
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4. Hardware and Attachments<br>
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5. Bindings and Reinforcement<br>
+
6. Padding<br>
+
7. Armor<br>
+
8. Load-bearing Harness<br>
+
9. Reinforcement<br>
+
 
+
 
+
Note: Post 2003, armor and armor component items changed experimentation properties. The new layout of the experimental properties is the following:
+
 
+
* Experimental Durability
+
** Armor Action Encumberance
+
*** 50% MA
+
*** 50% OQ
+
** Armor Health Encumberance
+
*** 50% MA
+
*** 50% OQ
+
** Armor Integrity
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*** 50% OQ
+
*** 50% UT
+
** Armor Mind Encumberance
+
*** 50% MA
+
*** 50% OQ
+
 
+
* Experimental Quality
+
** Armor Effectiveness
+
*** 50% OQ
+
*** 50% SR
+
 
+
* Experimental Resistance
+
** Armor Special Effectiveness
+
*** 50% OQ
+
*** 50% SR
+
 
+
* Misc
+
** Armor Special Integrity
+
*** 50% OQ
+
*** 50% SR
+
  
 
{| align="center"
 
{| align="center"
 
|-
 
|-
||[[Image:UbeseArmorJacket-Schematic-2003.jpg|200px]]
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||[[Image:UbeseArmorJacketSchem.jpg|200px]]
 
|}
 
|}
 
|valign=top|
 
|valign=top|
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{| align="center"
 
{| align="center"
 
|-
 
|-
||[[Image:UbeseArmorJacket-SWGC.jpg|200px]]
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||[[Image:UbeseArmorJacket-Schematic-2003.jpg|200px]]
 
|}
 
|}
 
|valign=top|
 
|valign=top|
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{| align="center"
 
{| align="center"
 
|-
 
|-
||[[Image:ubese_jacket-Schematic-2003.jpg|200px]]
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||[[Image:UbeseArmorJacket-SWGC.jpg|200px]]
 
|}
 
|}
 
|-
 
|-
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{| align="center"
 
{| align="center"
 
|-
 
|-
||[[Image:SchematicImageName(Item1).jpg|200px]]
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||[[Image:UbeseArmorJacket.jpg|200px]]
 
|}
 
|}
 
|valign=top|
 
|valign=top|
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==Source References==
 
==Source References==
 
{{SourceReferences
 
{{SourceReferences
| SourcePage01 =  
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| SourcePage01 = 1
| OriginalPageLink01 =  
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| OriginalPageLink01 = http://wiki2.swganh.org/index.php/Ubese_Armor_Crafting_%28Game_Mechanics%29
| SourcePage02 =  
+
| SourcePage02 = Armorcrafting Guide
 
| OriginalPageLink02 =  
 
| OriginalPageLink02 =  
 +
http://web.archive.org/web/20050303222122/forums.station.sony.com/swg/board/message?board.id=armorsmith&message.id=42983
 
| SourcePage03 =  
 
| SourcePage03 =  
 
| OriginalPageLink03 =  
 
| OriginalPageLink03 =  

Latest revision as of 19:49, 3 July 2011





Schematic - Ubese Armor Jacket

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Details

Name: Ubese Armor Jacket
Data: Ubese Armor Jacket
Complexity: 35
Required Tool: Clothing and Armor Crafting Tool and Clothing and Armor Crafting station
Schematic Data Size: 4
Granted XP: 480
Practice XP: 504
XP Type: Armor Crafting
Crafting Tool Tab: Armor
Item Category: Body Armor
Skill Required: Personal Armor III: Ubese


Schematic

Res iron.png
Auxiliary Coverage
Iron 50
Res steel.png
Body
Steel 50
Res hide.png
Inner Liner
Leathery Hide 50
Res steel.png
Hardware and Attachments
Neutronium Steel 30
Res petrochem inert.png
Bindings and Reinforcement
Polymer 30
Res hide.png
Padding
Wooly Hide 30
Res component.png
Armor
identical Ubese Armor Segment from a factory crate 4
Res component.png
Load-bearing Harness
Fiberplast Panel 1
Res component.png
Reinforcement
Reinforced Fiber Panel 1

Related Tags

100% This document is complete.

Armorsmith This document is related to the Armorsmith Profession.

Schematic This document relates to a schematic.

Experimental Properties



Experimental Durability
Armor Action Encumbrance
Malleability 50%
Overall Quality 50%
Armor Health Encumbrance
Malleability 50%
Overall Quality 50%
Armor Mind Encumbrance
Malleability 50%
Overall Quality 50%
Armor Integrity
Overall Quality 50%
Unit Toughness 50%
Experimental Quality
Armor Effectiveness
Overall Quality 50%
Shock Resistance 50%
Experimental Resistance
Armor Special Effectiveness
Overall Quality 50%
Shock Resistance 50%
Misc
Armor Special Integrity
Overall Quality 50%
Shock Resistance 50%

Schematic Image 1 (Ingredients)

NOTE: Patches 1 and 2 led to some minor changes in the experimental properties, corrected and listed above.

UbeseArmorJacketSchem.jpg

Schematic Image 2 (Attributes 1)

UbeseArmorJacket-Schematic-2003.jpg

Schematic Image 3 (Attributes 2)

UbeseArmorJacket-SWGC.jpg

Item Image 1

UbeseArmorJacket.jpg

Item Image 2

200px

Source References

Source Source in Context
1 http://wiki2.swganh.org/index.php/Ubese_Armor_Crafting_%28Game_Mechanics%29
Armorcrafting Guide http://web.archive.org/web/20050303222122/forums.station.sony.com/swg/board/message?board.id=armorsmith&message.id=42983