Difference between revisions of "VerifyPlayerNameResponseMessage"

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==Sample Code==
 
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<pre>
 
Insert Code Snippet Here...
 
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==Sample Packet==
 
==Sample Packet==
  

Revision as of 20:03, 26 November 2007

Server Packet - VerifyPlayerNameResponseMessage (F4C498FD)

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Struct


SHORT Operand Count
INT Opcode
BYTE Result
INT Null

Variable Descriptions


Opperand_Count = 9

Opcode = F4C498FD


This is used to verify the name of the player that the client is reporting for harassment.

  • Result
0: Verify failed
1: Verify succeed

Tags


S→C This packet originates on the server.

100% This packet has been completely reversed.


Sample Packet

Insert Sample Packet Here...