Difference between revisions of "VerifyPlayerNameResponseMessage"

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m (Unprotected "VerifyPlayerNameResponseMessage": Article is complete)
m (Protected "VerifyPlayerNameResponseMessage": Article is complete. [edit=sysop:move=sysop] [cascading])
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Revision as of 01:21, 16 September 2007


Struct


SHORT Operand Count
INT Opcode
BYTE Result
INT Null

Variable Descriptions


Opperand_Count = 9

Opcode = F4C498FD


This is used to verify the name of the player that the client is reporting for harassment.

  • Result
0: Verify failed
1: Verify succeed

Tags


S→C This packet originates on the server.

100% This packet has been completely reversed.


Sample Code


Insert Code Snippet Here...

Sample Packet

Insert Sample Packet Here...