Difference between revisions of "Berserk 1 (Ability)"
(→Formula(s)) |
(→Formula(s)) |
||
Line 114: | Line 114: | ||
'''Berserk 1 and 2 offers a damage stat value of +75.''' | '''Berserk 1 and 2 offers a damage stat value of +75.''' | ||
− | '''damage stats''': Damage modifier for weapon style from stats (for example, '''Berserk''', Unarmed Damage). i.e damage stat = unarmed damage mod + berserk damage amount | + | '''damage stats''': Damage modifier for weapon style from stats (for example, '''Berserk''', Unarmed Damage, Player_base_melee_damage). i.e damage stat = unarmed damage mod + berserk damage amount |
− | *initial min damage = ( | + | *initial min damage = ( base unarmed melee min damage + damageweapon min damage + '''damage stat''') * profession damage mod * special move damage mod * posture damage bonus * damage bonus |
− | *initial max damage = ( | + | *initial max damage = ( base unarmed melee max damage + damageweapon max damage + '''damage stat''') * profession damage mod * special move damage mod * posture damage bonus * damage bonus |
Line 127: | Line 127: | ||
Example of berserk in action: | Example of berserk in action: | ||
− | Teras kasi master (+250 unarmed damage modifier) with vibro knuckles doing 100-300 damage and the player uses berserk on an opponent that is knocked down. | + | Teras kasi master (+250 unarmed damage modifier and 140-155 base unarmed damage) with vibro knuckles doing 100-300 damage and the player uses berserk on an opponent that is knocked down. |
damage stat = (250 + 75) | damage stat = (250 + 75) | ||
− | initial min damage = (100 + (250 + 75) ) x 1.5 x 1.5 = 956.25 damage | + | initial min damage = (140 + 100 + (250 + 75) ) x 1.5 x 1.5 = 956.25 damage |
− | <br>initial max damage = (300 + (250 + 75) ) x 1.5 x 1.5 = 1406.25 damage | + | <br>initial max damage = (155 + 300 + (250 + 75) ) x 1.5 x 1.5 = 1406.25 damage |
==Source References== | ==Source References== |
Revision as of 00:20, 21 August 2007
Ability - Berserk 1
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Description/berserk1: While berserk, you cause more melee damage to your targets but get hit more often in return.
|
Related Tags
|
Ability Breakdown & Details
Ability Flow
System Messages
SUI Prompt
Combat Chat Spam
Fly Text
Formula(s)Berserk 1 and 2 offers a damage stat value of +75. damage stats: Damage modifier for weapon style from stats (for example, Berserk, Unarmed Damage, Player_base_melee_damage). i.e damage stat = unarmed damage mod + berserk damage amount
Example of berserk in action: Teras kasi master (+250 unarmed damage modifier and 140-155 base unarmed damage) with vibro knuckles doing 100-300 damage and the player uses berserk on an opponent that is knocked down. damage stat = (250 + 75)
Source References
|
Ability HAM Costs
Ability Multipliers
|