Difference between revisions of "Berserk 1 (Ability)"
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+ | One way in which Unarmed melee combat differs from other forms of combat is that players have a base amount of damage they can do without requiring a weapon. This damage range is 140-155 and is referred to as player base unarmed damage. All players have this base unarmed damage regardless of their current profession choices and it is usable once they unequip all other weapons with the exception of vibro knuckler or other unarmed specific items.'' | ||
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'''Berserk 1 and 2 offers a damage stat value of +75.''' | '''Berserk 1 and 2 offers a damage stat value of +75.''' | ||
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Revision as of 04:49, 21 August 2007
Ability - Berserk 1
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Description/berserk1: While berserk, you cause more melee damage to your targets but get hit more often in return.
Berserk is used by the player to increase melee damage by a value of 75 added to their min and max damage. Berserk does not work with any other weapon aside from melee weapons and once the state is on the player, the player may not use special attacks although healing actions are allowed.
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Ability Breakdown & Details
Ability Flow
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