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− | {{PageHeader|Ability|Unarmed Combo 2}}
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− | {| border="0" width="100%" cellpadding=6
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− | |-
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− | |valign=top|
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− | == Description ==
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− | /unarmedcombo1 <target>: This unarmed attack can hit the head and body of a target simultaneously, potentially damaging both Health and Mind pools at once.
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− | <br><br>'''Command:''' /unarmedCombo1
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− | <br>'''CommandQueue Entry:''' '''[[unarmedcombo (874523C4)]]'''
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− | |valign=top|
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| | | |
− | == Related Tags ==
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− | {|
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− | |-
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− | ||{{Ability}}
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− | |-
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− | ||{{ProfessionTagOther|Teras Kasi Artist}}
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− | |-
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− | |}
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− | |}
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− |
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− | = Ability Breakdown & Details =
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− |
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− | This is a single target melee attack.
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− |
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− | {| border="0" width="100%" cellpadding=6
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− | |-
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− | |valign=top|
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− |
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− | ==Ability Flow==
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− | {| align="center"
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− | |-
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− | ||
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− | <graphviz>
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− | digraph G
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− | {
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− | rankdir = LR;
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− | node [shape=record, width=.2, height=.2];
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− | node [width=1];
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− | node1 [color="#929292", label = "Step 01", style="bold", fontname="arial",
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− |
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− | fontcolor="#929292", URL="Test101"];
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− | node2 [color="orange", label = "Step 02", style="bold", fontname="arial",
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− |
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− | fontcolor="#458CAF", URL="Test102"];
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− | node3 [color="orange", label = "Step 03", style="bold", fontname="arial",
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− |
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− | fontcolor="#458CAF", URL="Test101"];
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− | node1 -> node2:w [color="#929292"];
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− | node2:w -> node3:e [color="#515FCA", constraint=false];
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− | }
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− | </graphviz>
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− | |}
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− | ==System Messages==
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− |
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− | ==SUI Prompt==
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− |
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− | ==Combat Chat Spam==
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− |
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− | {| align="center"
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− | |-
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− | ||
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− | {| class="wikitable"
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− | |- align="center" style="background-color:#ffffcc;"
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− | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Player Message1'''||'''Player Message2'''||'''Other Player's Message'''
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− | |- align="center"
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− | ||
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− | shenbitbonecrusher_block
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− | ||
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− | /string/en/
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− | ||
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− | cbt_spam.stf
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− | ||
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− | internal_command_string
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− | ||
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− | You use Shenbit Bonecrusher on %TT for %DI points of damage, but %ST blocks it!
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− | ||
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− | %TU uses Shenbit Bonecrusher on you for %DI points of damage, but you block it!
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− | ||
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− | %TU uses Shenbit Bonecrusher on %TT for %DI points of damage, but %ST blocks it!
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− |
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− | |- align="center"
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− |
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− | ||shenbitbonecrusher_counter
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− | ||
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− | /string/en/
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− | ||
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− | cbt_spam.stf
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− | ||
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− | internal_command_string
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− | ||
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− | You use Shenbit Bonecrusher on %TT for %DI points of damage, but %ST counterattacks!
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− | ||
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− | %TU uses Shenbit Bonecrusher on you for %DI points of damage, but you counterattack!
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− | ||
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− | %TU uses Shenbit Bonecrusher on %TT for %DI points of damage, but %ST counterattacks!
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− |
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− | |- align="center"
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− |
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− | ||shenbitbonecrusher_evade
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− | ||/string/en/
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− | ||cbt_spam.stf
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− | ||internal_command_string
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− | ||You use Shenbit Bonecrusher on %TT for %DI points of damage, but %ST evades it.
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− | ||%TU uses Shenbit Bonecrusher on you for %DI points of damage, but you evade it.
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− | ||%TU uses Shenbit Bonecrusher on %TT for %DI points of damage, but %ST evades it.
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− |
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− | |- align="center"
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− |
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− |
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− | ||shenbitbonecrusher_hit
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− | ||/string/en/
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− | ||cbt_spam.stf
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− | ||internal_command_string
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− | ||You use Shenbit Bonecrusher on %TT for %DI points of damage!
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− | ||%TU uses Shenbit Bonecrusher on you for %DI points of damage!
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− | ||%TU uses Shenbit Bonecrusher on %TT for %DI points of damage!
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− |
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− | |- align="center"
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− |
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− | ||shenbitbonecrusher_miss
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− | ||/string/en/
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− | ||cbt_spam.stf
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− | ||internal_command_string
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− | ||Your Shenbit Bonecrusher misses %TT.
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− | ||%TU's Shenbit Bonecrusher misses you.
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− | ||%TU's Shenbit Bonecrusher misses %TT.
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− |
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− | |-
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− | |}
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− | |}
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− |
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− | ==Fly Text==
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− |
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− | ==Formula(s)==
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− |
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− | * '''1 + 1 = 3'''
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− |
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− | * '''2 - 2 + 2 = 3'''
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− |
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− | ==Source References==
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− |
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− | {| align="center"
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− | |-
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− | ||
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− | {| class="wikitable"
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− | |- align="center" style="background-color:#ffffcc;"
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− | |width="150px"|'''Source'''||width="450px"|'''Source in Context'''
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− | |- align="center"
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− | ||[[OneHandLunge1_Source1|Prima Guide]]||[[somelink1 Source1]]
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− |
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− | |-
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− | |}
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− | |}
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− |
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− | |valign="top"|
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− |
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− | == Ability HAM Costs ==
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− | {| align="center"
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− | |-
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− | ||
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− | {| class="wikitable"
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− | |- align="center" style="background-color:#ffffcc;"
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− | |width="100px"|'''Modifier'''||'''Value'''
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− | |-
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− | ||Health Cost||align="center" |13
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− | |-
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− | ||Action Cost||align="center" |19
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− | |-
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− | ||Mind Cost||align="center" |13
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− | |-
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− | ||Force Cost||align="center" |0
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− | |-
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− | |}
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− | |}
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− |
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− | == Ability Multipliers ==
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− | {| align="center"
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− | |-
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− | ||
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− | {| class="wikitable"
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− | |- align="center" style="background-color:#ffffcc;"
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− | |width="100px"|'''Modifier'''||'''Value'''
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− | |-
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− | ||Health cost||align="center" |1.5
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− | |-
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− | ||Action cost||align="center" |1.5
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− | |-
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− | ||Mind cost||align="center" |1.5
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− | |-
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− | ||Force cost||align="center" |0
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− | |-
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− | ||Damage||align="center" |2.5
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− | |-
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− | ||Delay Time||align="center" |2.0
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