Difference between revisions of "Unarmed Combo 2 (Ability)"
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+ | {{PageHeader|Ability|Unarmed Combo 2}} | ||
+ | {| border="0" width="100%" cellpadding=6 | ||
+ | |- | ||
+ | |valign=top| | ||
+ | == Description == | ||
+ | /unarmedcombo2 <target>: This unarmed attack can hit the head, body, and legs of a target simultaneously, potentially damaging Health, Action, and Mind pools simultaneously. | ||
+ | <br><br>'''Command:''' /unarmedCombo2 | ||
+ | <br>'''CommandQueue Entry:''' '''[[unarmedcombo2 (8A06051D)]]''' | ||
+ | |valign=top| | ||
+ | == Related Tags == | ||
+ | {| | ||
+ | |- | ||
+ | ||{{Ability}} | ||
+ | |- | ||
+ | ||{{ProfessionTagOther|Teras Kasi Artist}} | ||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | = Ability Breakdown & Details = | ||
+ | |||
+ | This is a single target melee attack.. | ||
+ | |||
+ | {| border="0" width="100%" cellpadding=6 | ||
+ | |- | ||
+ | |valign=top| | ||
+ | |||
+ | ==Ability Flow== | ||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | <graphviz> | ||
+ | digraph G | ||
+ | { | ||
+ | rankdir = LR; | ||
+ | node [shape=record, width=.2, height=.2]; | ||
+ | node [width=1]; | ||
+ | node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", | ||
+ | |||
+ | fontcolor="#929292", URL="Test101"]; | ||
+ | node2 [color="orange", label = "Step 02", style="bold", fontname="arial", | ||
+ | |||
+ | fontcolor="#458CAF", URL="Test102"]; | ||
+ | node3 [color="orange", label = "Step 03", style="bold", fontname="arial", | ||
+ | |||
+ | fontcolor="#458CAF", URL="Test101"]; | ||
+ | node1 -> node2:w [color="#929292"]; | ||
+ | node2:w -> node3:e [color="#515FCA", constraint=false]; | ||
+ | } | ||
+ | </graphviz> | ||
+ | |} | ||
+ | ==System Messages== | ||
+ | |||
+ | ==SUI Prompt== | ||
+ | |||
+ | ==Combat Chat Spam== | ||
+ | |||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Player | ||
+ | |||
+ | Message1'''||'''Player Message2'''||'''Other Player's Message''' | ||
+ | |- align="center" | ||
+ | || | ||
+ | saimai_block | ||
+ | || | ||
+ | /string/en/ | ||
+ | || | ||
+ | cbt_spam.stf | ||
+ | || | ||
+ | internal_command_string | ||
+ | || | ||
+ | You use Sai Mai on %TT for %DI points of damage, but %ST blocks it! | ||
+ | || | ||
+ | %TU uses Sai Mai on you for %DI points of damage, but you block it! | ||
+ | || | ||
+ | %TU uses Sai Mai on %TT for %DI points of damage, but %ST blocks it! | ||
+ | |||
+ | |- align="center" | ||
+ | |||
+ | ||saimai_counter | ||
+ | || | ||
+ | /string/en/ | ||
+ | || | ||
+ | cbt_spam.stf | ||
+ | || | ||
+ | internal_command_string | ||
+ | || | ||
+ | You use Sai Mai on %TT for %DI points of damage, but %ST counterattacks! | ||
+ | || | ||
+ | %TU uses Sai Mai on you for %DI points of damage, but you counterattack! | ||
+ | || | ||
+ | %TU uses Sai Mai on %TT for %DI points of damage, but %ST counterattacks! | ||
+ | |||
+ | |- align="center" | ||
+ | |||
+ | ||saimai_evade | ||
+ | ||/string/en/ | ||
+ | ||cbt_spam.stf | ||
+ | ||internal_command_string | ||
+ | ||You use Sai Mai on %TT for %DI points of damage, but %ST evades it. | ||
+ | ||%TU uses Sai Mai on you for %DI points of damage, but you evade it. | ||
+ | ||%TU uses Sai Mai on %TT for %DI points of damage, but %ST evades it. | ||
+ | |||
+ | |- align="center" | ||
+ | |||
+ | |||
+ | ||saimai_hit | ||
+ | ||/string/en/ | ||
+ | ||cbt_spam.stf | ||
+ | ||internal_command_string | ||
+ | ||You use Sai Mai on %TT for %DI points of damage! | ||
+ | ||%TU uses Sai Mai on you for %DI points of damage! | ||
+ | ||%TU uses Sai Mai on %TT for %DI points of damage! | ||
+ | |||
+ | |- align="center" | ||
+ | |||
+ | ||saimai_miss | ||
+ | ||/string/en/ | ||
+ | ||cbt_spam.stf | ||
+ | ||internal_command_string | ||
+ | ||Your Sai Mai misses %TT. | ||
+ | ||%TU's Sai Mai misses you. | ||
+ | ||%TU's Sai Mai misses %TT. | ||
+ | |||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | ==Fly Text== | ||
+ | |||
+ | ==Formula(s)== | ||
+ | |||
+ | * '''1 + 1 = 3''' | ||
+ | |||
+ | * '''2 - 2 + 2 = 3''' | ||
+ | |||
+ | ==Source References== | ||
+ | |||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="150px"|'''Source'''||width="450px"|'''Source in Context''' | ||
+ | |- align="center" | ||
+ | ||[[OneHandLunge1_Source1|Prima Guide]]||[[somelink1 Source1]] | ||
+ | |||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | |valign="top"| | ||
+ | |||
+ | == Ability HAM Costs == | ||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="100px"|'''Modifier'''||'''Value''' | ||
+ | |- | ||
+ | ||Health Cost||align="center" |0 | ||
+ | |- | ||
+ | ||Action Cost||align="center" |0 | ||
+ | |- | ||
+ | ||Mind Cost||align="center" |0 | ||
+ | |- | ||
+ | ||Force Cost||align="center" |0 | ||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | == Ability Multipliers == | ||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="100px"|'''Modifier'''||'''Value''' | ||
+ | |- | ||
+ | ||Health cost||align="center" |0.5 | ||
+ | |- | ||
+ | ||Action cost||align="center" |0.5 | ||
+ | |- | ||
+ | ||Mind cost||align="center" |1.0 | ||
+ | |- | ||
+ | ||Force cost||align="center" |0 | ||
+ | |- | ||
+ | ||Damage||align="center" |2 | ||
+ | |- | ||
+ | ||Delay Time||align="center" |1.25 | ||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |} |
Revision as of 14:17, 23 August 2007
Ability - Unarmed Combo 2
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Description/unarmedcombo2 <target>: This unarmed attack can hit the head, body, and legs of a target simultaneously, potentially damaging Health, Action, and Mind pools simultaneously.
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Related Tags
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Ability Breakdown & Details
This is a single target melee attack..
Ability Flow
System MessagesSUI PromptCombat Chat Spam
Fly TextFormula(s)
Source References
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Ability HAM Costs
Ability Multipliers
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