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− | {{PageHeader|Ability|One-Hand Lunge 1}} | + | {{PageHeader|Ability|One Hand Flurry}} |
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| |- | | |- |
| |valign=top| | | |valign=top| |
| == Description == | | == Description == |
− | /melee1hlunge1 <target>: This melee attack allows you to slightly extend your range, and it | + | /saber1hFlurry <target>: This attack allows a Jedi to perform a devastating move with a one-handed lightsaber that damages all enemies in the immediate area, as well as inflicting stun, blind, and dizziness. |
− | | + | <br><br>'''Command:''' /saber1hFlurry |
− | can change the posture of your target.
| + | <br>'''CommandQueue Entry:''' '''[[saber1hflurry (A8F3F3AD)]]''' |
− | <br><br>'''Command:''' /melee1hLunge1 | + | |
− | <br>'''CommandQueue Entry:''' '''[[melee1hlunge1 (04DC1571)]]''' | + | |
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| = Ability Breakdown & Details = | | = Ability Breakdown & Details = |
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− | This is a single target melee attack that attacks random pools of the target as well as having | + | This is an area of effect melee attack. |
− | | + | |
− | a chance at causing a posture down effect. Once a posture down effect has been applied to the
| + | |
− | | + | |
− | target, it is immune to posture down effect from one hand lunges for 30 seconds.
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Revision as of 01:06, 25 August 2007
Ability - One Hand Flurry
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Description
/saber1hFlurry <target>: This attack allows a Jedi to perform a devastating move with a one-handed lightsaber that damages all enemies in the immediate area, as well as inflicting stun, blind, and dizziness.
Command: /saber1hFlurry
CommandQueue Entry: saber1hflurry (A8F3F3AD)
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Related Tags
Ability
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This document relates to Player Abilities.
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Lightsaber
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This document is related to the Lightsaber Profession.
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Ability Breakdown & Details
This is an area of effect melee attack.
Ability Flow
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node [shape=record, width=.2, height=.2];
node [width=1];
node1 [color="#929292", label = "Step 01", style="bold", fontname="arial",
fontcolor="#929292", URL="Test101"];
node2 [color="orange", label = "Step 02", style="bold", fontname="arial",
fontcolor="#458CAF", URL="Test102"];
node3 [color="orange", label = "Step 03", style="bold", fontname="arial",
fontcolor="#458CAF", URL="Test101"];
node1 -> node2:w [color="#929292"];
node2:w -> node3:e [color="#515FCA", constraint=false];
}
</graphviz>
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System Messages
SUI Prompt
Combat Chat Spam
ID |
Path |
Filename |
Trigger |
Player Message1 |
Player Message2 |
Other Player's Message
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saimai_block
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/string/en/
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cbt_spam.stf
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internal_command_string
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You use Sai Mai on %TT for %DI points of damage, but %ST blocks it!
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%TU uses Sai Mai on you for %DI points of damage, but you block it!
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%TU uses Sai Mai on %TT for %DI points of damage, but %ST blocks it!
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saimai_counter
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/string/en/
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cbt_spam.stf
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internal_command_string
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You use Sai Mai on %TT for %DI points of damage, but %ST counterattacks!
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%TU uses Sai Mai on you for %DI points of damage, but you counterattack!
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%TU uses Sai Mai on %TT for %DI points of damage, but %ST counterattacks!
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saimai_evade
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/string/en/
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cbt_spam.stf
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internal_command_string
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You use Sai Mai on %TT for %DI points of damage, but %ST evades it.
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%TU uses Sai Mai on you for %DI points of damage, but you evade it.
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%TU uses Sai Mai on %TT for %DI points of damage, but %ST evades it.
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saimai_hit
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/string/en/
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cbt_spam.stf
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internal_command_string
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You use Sai Mai on %TT for %DI points of damage!
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%TU uses Sai Mai on you for %DI points of damage!
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%TU uses Sai Mai on %TT for %DI points of damage!
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saimai_miss
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/string/en/
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cbt_spam.stf
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internal_command_string
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Your Sai Mai misses %TT.
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%TU's Sai Mai misses you.
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%TU's Sai Mai misses %TT.
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Fly Text
Formula(s)
Source References
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Ability HAM Costs
Modifier |
Value
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Health Cost |
0
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Action Cost |
0
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Mind Cost |
0
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Force Cost |
0
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Ability Multipliers
Modifier |
Value
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Health cost |
0.5
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Action cost |
0.5
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Mind cost |
1.0
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Force cost |
0
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Damage |
2
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Delay Time |
1.25
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