Difference between revisions of "Point Blank Area 1 (Ability)"

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(Combat Chat Spam)
(Combat Chat Spam)
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|- align="center"
 
|- align="center"
 
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pointblankshot_block
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holdoutshot_block
 
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/string/en/
 
/string/en/
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internal_command_string
 
internal_command_string
 
||
 
||
You use Point Blank Shot on %TT for %DI points of damage, but %ST blocks it!
+
You use Hold-Out Shot on %TT for %DI points of damage, but %ST blocks it!
 
||
 
||
%TU uses Point Blank Shot on you for %DI points of damage, but you block it!
+
%TU uses Hold-Out Shot on you for %DI points of damage, but you block it!
 
||
 
||
%TU uses Point Blank Shot on %TT for %DI points of damage, but %ST blocks it!
+
%TU uses Hold-Out Shot on %TT for %DI points of damage, but %ST blocks it!
  
 
|- align="center"
 
|- align="center"
  
||pointblankshot_counter
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||holdoutshot_counter
 
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/string/en/
 
/string/en/
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internal_command_string
 
internal_command_string
 
||
 
||
You use Point Blank Shot on %TT for %DI points of damage, but %ST counterattacks!
+
You use Hold-Out Shot on %TT for %DI points of damage, but %ST counterattacks!
 
||
 
||
%TU uses Point Blank Shoti on you for %DI points of damage, but you counterattack!
+
%TU uses Hold-Out Shot on you for %DI points of damage, but you counterattack!
 
||
 
||
%TU uses Point Blank Shot on %TT for %DI points of damage, but %ST counterattacks!
+
%TU uses Hold-Out Shot on %TT for %DI points of damage, but %ST counterattacks!
  
 
|- align="center"
 
|- align="center"
  
||pointblankshot_evade
+
||holdoutshot_evade
 
||/string/en/
 
||/string/en/
 
||cbt_spam.stf
 
||cbt_spam.stf
 
||internal_command_string
 
||internal_command_string
||You use Point Blank Shot on %TT for %DI points of damage, but %ST evades it.
+
||You use Hold-Out Shot on %TT for %DI points of damage, but %ST evades it.
||%TU uses Point Blank Shot on you for %DI points of damage, but you evade it.
+
||%TU uses Hold-Out Shot on you for %DI points of damage, but you evade it.
||%TU uses Point Blank Shot on %TT for %DI points of damage, but %ST evades it.
+
||%TU uses Hold-Out Shot on %TT for %DI points of damage, but %ST evades it.
  
 
|- align="center"
 
|- align="center"
  
  
||pointblankshot_hit
+
||holdoutshot_hit
 
||/string/en/
 
||/string/en/
 
||cbt_spam.stf
 
||cbt_spam.stf
 
||internal_command_string
 
||internal_command_string
||You use Point Blank Shot on %TT for %DI points of damage!
+
||You use Hold-Out Shot on %TT for %DI points of damage!
||%TU uses Point Blank Shot on you for %DI points of damage!
+
||%TU uses Hold-Out Shot on you for %DI points of damage!
||%TU uses Point Blank Shot on %TT for %DI points of damage!
+
||%TU uses Hold-Out Shot on %TT for %DI points of damage!
  
 
|- align="center"
 
|- align="center"
  
||pointblankshot_miss
+
||holdoutshot_miss
 
||/string/en/
 
||/string/en/
 
||cbt_spam.stf
 
||cbt_spam.stf
 
||internal_command_string
 
||internal_command_string
||Your Point Blank Shot misses %TT.
+
||Your Hold-Out Shot misses %TT.
||%TU's Point Blank Shot misses you.
+
||%TU's Hold-Out Shot misses you.
||%TU's Point Blank Shot misses %TT.
+
||%TU's Hold-Out Shot misses %TT.
  
 
|-
 
|-

Revision as of 00:26, 27 August 2007

Ability - Point Blank Area 1

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.

Description

/pointblankarea1 <target>: This ranged area attack can be performed at point blank range without suffering a penalty to hit.

Command: /pointBlankArea1
CommandQueue Entry: pointblankarea1 (FDCC0480)

Related Tags

Ability This document relates to Player Abilities.

Marksman This document is related to the Marksman Profession.

Ability Breakdown & Details

This is a cone area effect ranged attack.

Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", 

fontcolor="#929292", URL="Test101"];

       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test102"];

       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test101"];

       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

SUI Prompt

Combat Chat Spam

ID Path Filename Trigger Player Message1 Player Message2 Other

Player's Message

holdoutshot_block

/string/en/

cbt_spam.stf

internal_command_string

You use Hold-Out Shot on %TT for %DI points of damage, but %ST blocks it!

%TU uses Hold-Out Shot on you for %DI points of damage, but you block it!

%TU uses Hold-Out Shot on %TT for %DI points of damage, but %ST blocks it!

holdoutshot_counter

/string/en/

cbt_spam.stf

internal_command_string

You use Hold-Out Shot on %TT for %DI points of damage, but %ST counterattacks!

%TU uses Hold-Out Shot on you for %DI points of damage, but you counterattack!

%TU uses Hold-Out Shot on %TT for %DI points of damage, but %ST counterattacks!

holdoutshot_evade /string/en/ cbt_spam.stf internal_command_string You use Hold-Out Shot on %TT for %DI points of damage, but %ST evades it. %TU uses Hold-Out Shot on you for %DI points of damage, but you evade it. %TU uses Hold-Out Shot on %TT for %DI points of damage, but %ST evades it.
holdoutshot_hit /string/en/ cbt_spam.stf internal_command_string You use Hold-Out Shot on %TT for %DI points of damage! %TU uses Hold-Out Shot on you for %DI points of damage! %TU uses Hold-Out Shot on %TT for %DI points of damage!
holdoutshot_miss /string/en/ cbt_spam.stf internal_command_string Your Hold-Out Shot misses %TT. %TU's Hold-Out Shot misses you. %TU's Hold-Out Shot misses %TT.

Fly Text

Formula(s)

  • 1 + 1 = 3
  • 2 - 2 + 2 = 3

Source References

Source Source in Context
Prima Guide somelink1 Source1

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 0.5
Action cost 1.25
Mind cost 0.5
Force cost 0
Damage 2.0
Delay Time 1.5