Difference between revisions of "Force Lightning Cone 2 (Ability)"

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(Related Tags)
(Combat Chat Spam)
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saimai_block
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forcelightningcone2_block
 
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/string/en/
 
/string/en/
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internal_command_string
 
internal_command_string
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||You direct a lightning strike towards %TT for %DI points of damage, but %ST blocks it!
You use Sai Mai on %TT for %DI points of damage, but %ST blocks it!
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||%TU directs a lightning strike towards you for %DI points of damage, but you block it!
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||%TU directs a lightning strike towards %TT for %DI points of damage, but %ST blocks it!
%TU uses Sai Mai on you for %DI points of damage, but you block it!
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%TU uses Sai Mai on %TT for %DI points of damage, but %ST blocks it!
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internal_command_string
 
internal_command_string
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||You direct a lightning strike towards %TT for %DI points of damage, but %ST counterattacks!
You use Sai Mai on %TT for %DI points of damage, but %ST counterattacks!
+
||%TU directs a lightning strike towards you for %DI points of damage, but you counterattack!
||
+
||%TU directs a lightning strike towards %TT for %DI points of damage, but %ST counterattacks!
%TU uses Sai Mai on you for %DI points of damage, but you counterattack!
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%TU uses Sai Mai on %TT for %DI points of damage, but %ST counterattacks!
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|- align="center"
  
||saimai_evade
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||forcelightningcone2_evade
 
||/string/en/
 
||/string/en/
 
||cbt_spam.stf
 
||cbt_spam.stf
 
||internal_command_string
 
||internal_command_string
||You use Sai Mai on %TT for %DI points of damage, but %ST evades it.
+
||You direct a lightning strike towards %TT for %DI points of damage, but %ST evades it.
||%TU uses Sai Mai on you for %DI points of damage, but you evade it.
+
||%TU directs a lightning strike towards you for %DI points of damage, but you evade it.
||%TU uses Sai Mai on %TT for %DI points of damage, but %ST evades it.
+
||%TU directs a lightning strike towards %TT for %DI points of damage, but %ST evades it.
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 +
 
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|- align="center"
 
|- align="center"
  
  
||saimai_hit
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||forcelightningcone2_hit
 
||/string/en/
 
||/string/en/
 
||cbt_spam.stf
 
||cbt_spam.stf
 
||internal_command_string
 
||internal_command_string
||You use Sai Mai on %TT for %DI points of damage!
+
||You direct a lightning strike towards %TT for %DI points of damage!
||%TU uses Sai Mai on you for %DI points of damage!
+
||%TU directs a lightning strike towards you for %DI points of damage!
||%TU uses Sai Mai on %TT for %DI points of damage!
+
||%TU directs a lightning strike towards %TT for %DI points of damage!
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 +
 
 +
 
  
 
|- align="center"
 
|- align="center"
  
||saimai_miss
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||forcelightningcone2_miss
 
||/string/en/
 
||/string/en/
 
||cbt_spam.stf
 
||cbt_spam.stf
 
||internal_command_string
 
||internal_command_string
||Your Sai Mai misses %TT.
+
||You direct a lightning strikeg towards %TT but miss.
||%TU's Sai Mai misses you.
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||%TU directs a lightning strike towards you but misses.
||%TU's Sai Mai misses %TT.
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||%TU directs a lightning strike towards %TT but misses.
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 +
 
  
 
|-
 
|-

Revision as of 01:40, 28 August 2007

Ability - Force Lightning Cone 2

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Description

/forceLightningCone2 <target>: This attack allows a Jedi to direct a lightning strike against a multitude of targets. While doing more damage than Force Lightning Cone 1, this attack also has a chance of causing all targets struck by the lightning to become dizzy.

Command: /forceLightningCone2
CommandQueue Entry: forcelightningcone2 (CCE7373F)

Related Tags

Ability This document relates to Player Abilities.

Force Powers This document is related to the Force Powers Profession.

Ability Breakdown & Details

Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", 

fontcolor="#929292", URL="Test101"];

       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test102"];

       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test101"];

       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

SUI Prompt

Combat Chat Spam

ID Path Filename Trigger Player Message1 Player Message2 Other

Player's Message

forcelightningcone2_block

/string/en/

cbt_spam.stf

internal_command_string

You direct a lightning strike towards %TT for %DI points of damage, but %ST blocks it! %TU directs a lightning strike towards you for %DI points of damage, but you block it! %TU directs a lightning strike towards %TT for %DI points of damage, but %ST blocks it!



forcelightningcone2_counter

/string/en/

cbt_spam.stf

internal_command_string

You direct a lightning strike towards %TT for %DI points of damage, but %ST counterattacks! %TU directs a lightning strike towards you for %DI points of damage, but you counterattack! %TU directs a lightning strike towards %TT for %DI points of damage, but %ST counterattacks!


forcelightningcone2_evade /string/en/ cbt_spam.stf internal_command_string You direct a lightning strike towards %TT for %DI points of damage, but %ST evades it. %TU directs a lightning strike towards you for %DI points of damage, but you evade it. %TU directs a lightning strike towards %TT for %DI points of damage, but %ST evades it.



forcelightningcone2_hit /string/en/ cbt_spam.stf internal_command_string You direct a lightning strike towards %TT for %DI points of damage! %TU directs a lightning strike towards you for %DI points of damage! %TU directs a lightning strike towards %TT for %DI points of damage!



forcelightningcone2_miss /string/en/ cbt_spam.stf internal_command_string You direct a lightning strikeg towards %TT but miss. %TU directs a lightning strike towards you but misses. %TU directs a lightning strike towards %TT but misses.


Fly Text

Formula(s)

  • 1 + 1 = 3
  • 2 - 2 + 2 = 3

Source References

Source Source in Context
Prima Guide somelink1 Source1

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 250

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 0