Difference between revisions of "Head Shot 1 (Ability)"

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== Related Tags ==
 
== Related Tags ==
 
{|
 
{|
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||{{Ability}}
 
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|- align="center"
 
|- align="center"
 
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saimai_block
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headshot_block
 
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/string/en/
 
/string/en/
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internal_command_string
 
internal_command_string
 
||
 
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You use Sai Mai on %TT for %DI points of damage, but %ST blocks it!
+
You use Head Shot on %TT for %DI points of damage, but %ST blocks it!
 
||
 
||
%TU uses Sai Mai on you for %DI points of damage, but you block it!
+
%TU uses Head Shot on you for %DI points of damage, but you block it!
 
||
 
||
%TU uses Sai Mai on %TT for %DI points of damage, but %ST blocks it!
+
%TU uses Head Shot on %TT for %DI points of damage, but %ST blocks it!
  
 
|- align="center"
 
|- align="center"
  
||saimai_counter
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||headshot_counter
 
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/string/en/
 
/string/en/
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internal_command_string
 
internal_command_string
 
||
 
||
You use Sai Mai on %TT for %DI points of damage, but %ST counterattacks!
+
You use Head Shot on %TT for %DI points of damage, but %ST counterattacks!
 
||
 
||
%TU uses Sai Mai on you for %DI points of damage, but you counterattack!
+
%TU uses Head Shot on you for %DI points of damage, but you counterattack!
 
||
 
||
%TU uses Sai Mai on %TT for %DI points of damage, but %ST counterattacks!
+
%TU uses Head Shot on %TT for %DI points of damage, but %ST counterattacks!
  
 
|- align="center"
 
|- align="center"
  
||saimai_evade
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||headshot_evade
 
||/string/en/
 
||/string/en/
 
||cbt_spam.stf
 
||cbt_spam.stf
 
||internal_command_string
 
||internal_command_string
||You use Sai Mai on %TT for %DI points of damage, but %ST evades it.
+
||You use Head Shot on %TT for %DI points of damage, but %ST evades it.
||%TU uses Sai Mai on you for %DI points of damage, but you evade it.
+
||%TU uses Head Shot on you for %DI points of damage, but you evade it.
||%TU uses Sai Mai on %TT for %DI points of damage, but %ST evades it.
+
||%TU uses Head Shot on %TT for %DI points of damage, but %ST evades it.
  
 
|- align="center"
 
|- align="center"
  
  
||saimai_hit
+
||headshot_hit
 
||/string/en/
 
||/string/en/
 
||cbt_spam.stf
 
||cbt_spam.stf
 
||internal_command_string
 
||internal_command_string
||You use Sai Mai on %TT for %DI points of damage!
+
||You use Head Shot on %TT for %DI points of damage!
||%TU uses Sai Mai on you for %DI points of damage!
+
||%TU uses Head Shot on you for %DI points of damage!
||%TU uses Sai Mai on %TT for %DI points of damage!
+
||%TU uses Head Shot on %TT for %DI points of damage!
  
 
|- align="center"
 
|- align="center"
  
||saimai_miss
+
||headshot_miss
 
||/string/en/
 
||/string/en/
 
||cbt_spam.stf
 
||cbt_spam.stf
 
||internal_command_string
 
||internal_command_string
||Your Sai Mai misses %TT.
+
||Your Head Shot misses %TT.
||%TU's Sai Mai misses you.
+
||%TU's Head Shot misses you.
||%TU's Sai Mai misses %TT.
+
||%TU's Head Shot misses %TT.
  
 
|-
 
|-

Latest revision as of 14:37, 29 August 2007

Ability - Head Shot 1

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Description

/headshot1 <target>: This ranged targets an opponent's head in order to damage their Mind pool.

Command: /headShot1
CommandQueue Entry: headshot1 (80F6AB48)

Related Tags

0% This document has not been started.

Ability This document relates to Player Abilities.

Marksman This document is related to the Marksman Profession.

Ability Breakdown & Details

This is a single target ranged attack.

Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", 

fontcolor="#929292", URL="Test101"];

       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test102"];

       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test101"];

       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

SUI Prompt

Combat Chat Spam

ID Path Filename Trigger Player Message1 Player Message2 Other

Player's Message

headshot_block

/string/en/

cbt_spam.stf

internal_command_string

You use Head Shot on %TT for %DI points of damage, but %ST blocks it!

%TU uses Head Shot on you for %DI points of damage, but you block it!

%TU uses Head Shot on %TT for %DI points of damage, but %ST blocks it!

headshot_counter

/string/en/

cbt_spam.stf

internal_command_string

You use Head Shot on %TT for %DI points of damage, but %ST counterattacks!

%TU uses Head Shot on you for %DI points of damage, but you counterattack!

%TU uses Head Shot on %TT for %DI points of damage, but %ST counterattacks!

headshot_evade /string/en/ cbt_spam.stf internal_command_string You use Head Shot on %TT for %DI points of damage, but %ST evades it. %TU uses Head Shot on you for %DI points of damage, but you evade it. %TU uses Head Shot on %TT for %DI points of damage, but %ST evades it.
headshot_hit /string/en/ cbt_spam.stf internal_command_string You use Head Shot on %TT for %DI points of damage! %TU uses Head Shot on you for %DI points of damage! %TU uses Head Shot on %TT for %DI points of damage!
headshot_miss /string/en/ cbt_spam.stf internal_command_string Your Head Shot misses %TT. %TU's Head Shot misses you. %TU's Head Shot misses %TT.

Fly Text

Formula(s)

  • 1 + 1 = 3
  • 2 - 2 + 2 = 3

Source References

Source Source in Context
Prima Guide somelink1 Source1

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 0.5
Action cost 0.5
Mind cost 1.0
Force cost 0
Damage 1.5
Delay Time 1.5