Difference between revisions of "Polearm Action Hit 2 (Ability)"
(New page: {{PageHeader|Ability|Polearm Action Hit 2}} {| border="0" width="100%" cellpadding=6 |- |valign=top| == Description == /polearmactionhit2 <target>: This polearm attack targets an opponent'...) |
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== Related Tags == | == Related Tags == | ||
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+ | ||{{D0%}} | ||
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||{{Ability}} | ||{{Ability}} | ||
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= Ability Breakdown & Details = | = Ability Breakdown & Details = | ||
− | This ability causes a 180 second long bleed to the | + | This ability causes a 180 second long bleed to the action pool, with a total of 9 ticks at 20 seconds invervals per tick. Each tick on the dot is equivilant to 20% of the initial damage done, so if a 1000 point damage hit was incurred, 200 of this would be allocated to the strength (size of each tick) of the bleed effect. |
{| border="0" width="100%" cellpadding=6 | {| border="0" width="100%" cellpadding=6 | ||
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|- align="center" | |- align="center" | ||
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− | + | limbbreaker_block | |
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/string/en/ | /string/en/ | ||
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internal_command_string | internal_command_string | ||
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− | You use | + | You use Limb-Breaker on %TT for %DI points of damage, but %ST blocks it! |
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− | %TU uses | + | %TU uses Limb-Breaker on you for %DI points of damage, but you block it! |
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− | %TU uses | + | %TU uses Limb-Breaker on %TT for %DI points of damage, but %ST blocks it! |
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− | || | + | ||limbbreaker_counter |
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/string/en/ | /string/en/ | ||
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internal_command_string | internal_command_string | ||
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− | You use | + | You use Limb-Breaker on %TT for %DI points of damage, but %ST counterattacks! |
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− | %TU uses | + | %TU uses Limb-Breaker on you for %DI points of damage, but you counterattack! |
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− | %TU uses | + | %TU uses Limb-Breaker on %TT for %DI points of damage, but %ST counterattacks! |
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− | || | + | ||limbbreaker_evade |
||/string/en/ | ||/string/en/ | ||
||cbt_spam.stf | ||cbt_spam.stf | ||
||internal_command_string | ||internal_command_string | ||
− | ||You use | + | ||You use Limb-Breaker on %TT for %DI points of damage, but %ST evades it. |
− | ||%TU uses | + | ||%TU uses Limb-Breaker on you for %DI points of damage, but you evade it. |
− | ||%TU uses | + | ||%TU uses Limb-Breaker on %TT for %DI points of damage, but %ST evades it. |
|- | |- | ||
− | || | + | ||limbbreaker_hit |
||/string/en/ | ||/string/en/ | ||
||cbt_spam.stf | ||cbt_spam.stf | ||
||internal_command_string | ||internal_command_string | ||
− | ||You use | + | ||You use Limb-Breaker on %TT for %DI points of damage! |
− | ||%TU uses | + | ||%TU uses Limb-Breaker on you for %DI points of damage! |
− | ||%TU uses | + | ||%TU uses Limb-Breaker on %TT for %DI points of damage! |
|- | |- | ||
− | || | + | ||limbbreaker_miss |
||/string/en/ | ||/string/en/ | ||
||cbt_spam.stf | ||cbt_spam.stf | ||
||internal_command_string | ||internal_command_string | ||
− | ||Your | + | ||Your Limb-Breaker misses %TT. |
− | ||%TU's | + | ||%TU's Limb-Breaker misses you. |
− | ||%TU's | + | ||%TU's Limb-Breaker misses %TT. |
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|width="100px"|'''Modifier'''||'''Value''' | |width="100px"|'''Modifier'''||'''Value''' | ||
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− | ||Health cost||align="center" | | + | ||Health cost||align="center" |1.5 |
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− | ||Action cost||align="center" | | + | ||Action cost||align="center" |1.0 |
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||Mind cost||align="center" |1.0 | ||Mind cost||align="center" |1.0 | ||
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||Force cost||align="center" |0 | ||Force cost||align="center" |0 | ||
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− | ||Damage||align="center" |2 | + | ||Damage||align="center" |2.0 |
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− | ||Delay Time||align="center" | | + | ||Delay Time||align="center" |3.0 |
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Latest revision as of 14:47, 29 August 2007
Ability - Polearm Action Hit 2
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Description/polearmactionhit2 <target>: This polearm attack targets an opponent's legs in order to WOUND a target's Action pool. It can inflict more wound damage than Polearm Action Hit 1.
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Related Tags
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Ability Breakdown & Details
This ability causes a 180 second long bleed to the action pool, with a total of 9 ticks at 20 seconds invervals per tick. Each tick on the dot is equivilant to 20% of the initial damage done, so if a 1000 point damage hit was incurred, 200 of this would be allocated to the strength (size of each tick) of the bleed effect.
Ability Flow
System MessagesSUI PromptCombat Chat Spam
Fly TextFormula(s)
Source References
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Ability HAM Costs
Ability Multipliers
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