Difference between revisions of "Unarmed Lunge 1 (Ability)"

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(New page: {{PageHeader|Ability|One-Hand Body Hit 1}} {| border="0" width="100%" cellpadding=6 |- |valign=top| == Description == /unarmedlunge1 <target>: This unarmed attack can slightly extend your ...)
 
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{{PageHeader|Ability|One-Hand Body Hit 1}}
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{{PageHeader|Ability|Unarmed Lunge 1}}
 
{| border="0" width="100%" cellpadding=6
 
{| border="0" width="100%" cellpadding=6
 
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== Related Tags ==
 
== Related Tags ==
 
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{|
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||{{Ability}}
 
||{{Ability}}
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= Ability Breakdown & Details =
 
= Ability Breakdown & Details =
  
This is a single target melee attack that attacks the health pool of the target.
+
This is a single target melee attack that attacks random pools of the target as well as having a chance at causing a posture down effect. Once a posture down effect has been applied to the target, it is immune to posture down effect from one hand lunges for 30 seconds.
  
 
{| border="0" width="100%" cellpadding=6
 
{| border="0" width="100%" cellpadding=6
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|- align="center"
 
|- align="center"
 
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saimai_block
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ridingbantha_block
 
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/string/en/
 
/string/en/
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internal_command_string
 
internal_command_string
 
||
 
||
You use Sai Mai on %TT for %DI points of damage, but %ST blocks it!
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You use Riding Bantha on %TT for %DI points of damage, but %ST blocks it!
 
||
 
||
%TU uses Sai Mai on you for %DI points of damage, but you block it!
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%TU uses Riding Bantha on you for %DI points of damage, but you block it!
 
||
 
||
%TU uses Sai Mai on %TT for %DI points of damage, but %ST blocks it!
+
%TU uses Riding Bantha on %TT for %DI points of damage, but %ST blocks it!
  
 
|-
 
|-
  
||saimai_counter
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||ridingbantha_counter
 
||
 
||
 
/string/en/
 
/string/en/
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internal_command_string
 
internal_command_string
 
||
 
||
You use Sai Mai on %TT for %DI points of damage, but %ST counterattacks!
+
You use Riding Bantha on %TT for %DI points of damage, but %ST counterattacks!
 
||
 
||
%TU uses Sai Mai on you for %DI points of damage, but you counterattack!
+
%TU uses Riding Bantha on you for %DI points of damage, but you counterattack!
 
||
 
||
%TU uses Sai Mai on %TT for %DI points of damage, but %ST counterattacks!
+
%TU uses Riding Bantha on %TT for %DI points of damage, but %ST counterattacks!
  
 
|-
 
|-
  
||saimai_evade
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||ridingbantha_evade
 
||/string/en/
 
||/string/en/
 
||cbt_spam.stf
 
||cbt_spam.stf
 
||internal_command_string
 
||internal_command_string
||You use Sai Mai on %TT for %DI points of damage, but %ST evades it.
+
||You use Riding Bantha on %TT for %DI points of damage, but %ST evades it.
||%TU uses Sai Mai on you for %DI points of damage, but you evade it.
+
||%TU uses Riding Bantha on you for %DI points of damage, but you evade it.
||%TU uses Sai Mai on %TT for %DI points of damage, but %ST evades it.
+
||%TU uses Riding Bantha on %TT for %DI points of damage, but %ST evades it.
  
 
|-
 
|-
  
  
||saimai_hit
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||ridingbantha_hit
 
||/string/en/
 
||/string/en/
 
||cbt_spam.stf
 
||cbt_spam.stf
 
||internal_command_string
 
||internal_command_string
||You use Sai Mai on %TT for %DI points of damage!
+
||You use Riding Bantha on %TT for %DI points of damage!
||%TU uses Sai Mai on you for %DI points of damage!
+
||%TU uses Riding Bantha on you for %DI points of damage!
||%TU uses Sai Mai on %TT for %DI points of damage!
+
||%TU uses Riding Bantha on %TT for %DI points of damage!
  
 
|-
 
|-
  
||saimai_miss
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||ridingbantha_miss
 
||/string/en/
 
||/string/en/
 
||cbt_spam.stf
 
||cbt_spam.stf
 
||internal_command_string
 
||internal_command_string
||Your Sai Mai misses %TT.
+
||Your Riding Bantha misses %TT.
||%TU's Sai Mai misses you.
+
||%TU's Riding Bantha misses you.
||%TU's Sai Mai misses %TT.
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||%TU's Riding Bantha misses %TT.
  
 
|-
 
|-
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||[[Source1 (Ability)|Prima Guide]]||[[somelink1 Source1]]
 
||[[Source1 (Ability)|Prima Guide]]||[[somelink1 Source1]]
 
|- align="center"
 
|- align="center"
||[[Source2 (Ability)|Source2]]||[[somelink2 Source2]]
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||[[http://wiki2.swganh.org/index.php/OneHandLunge1_Source2 Source2]]||[[http://swgforums.swganh.org/viewtopic.php?t=98779&search_id=191349159&start=15&sid=41b0657c0e7b9e8c682c47c54d732ff5 Source2]]
 
|-
 
|-
 
|}
 
|}
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|width="100px"|'''Modifier'''||'''Value'''
 
|width="100px"|'''Modifier'''||'''Value'''
 
|-
 
|-
||Health Cost||align="center" |0
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||Health Cost||align="center" |8
 
|-
 
|-
||Action Cost||align="center" |0
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||Action Cost||align="center" |11
 
|-
 
|-
||Mind Cost||align="center" |0
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||Mind Cost||align="center" |8
 
|-
 
|-
 
||Force Cost||align="center" |0
 
||Force Cost||align="center" |0
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|width="100px"|'''Modifier'''||'''Value'''
 
|width="100px"|'''Modifier'''||'''Value'''
 
|-
 
|-
||Health cost||align="center" |0.5
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||Health cost||align="center" |1.0
 
|-
 
|-
||Action cost||align="center" |0.5
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||Action cost||align="center" |1.0
 
|-
 
|-
||Mind cost||align="center" |0.625
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||Mind cost||align="center" |1.0
 
|-
 
|-
 
||Force cost||align="center" |0
 
||Force cost||align="center" |0
 
|-
 
|-
||Damage||align="center" |1.5
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||Damage||align="center" |1.0
 
|-
 
|-
||Delay Time||align="center" |1.75
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||Delay Time||align="center" |1.5
 
|-
 
|-
 
|}
 
|}
 
|}
 
|}
 
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Latest revision as of 14:57, 29 August 2007

Ability - Unarmed Lunge 1

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.

Description

/unarmedlunge1 <target>: This unarmed attack can slightly extend your range, and has a chance to lower the posture of your target.

Command: /unarmedLunge1
CommandQueue Entry: unarmedlunge1 (038BDDD4)

Related Tags

0% This document has not been started.

Ability This document relates to Player Abilities.

Brawler This document is related to the Brawler Profession.

Ability Breakdown & Details

This is a single target melee attack that attacks random pools of the target as well as having a chance at causing a posture down effect. Once a posture down effect has been applied to the target, it is immune to posture down effect from one hand lunges for 30 seconds.

Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", fontcolor="#929292", URL="Test101"];
       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test102"];
       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test101"];
       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

SUI Prompt

Combat Chat Spam

ID Path Filename Trigger Player Message1 Player Message2 Other Player's Message

ridingbantha_block

/string/en/

cbt_spam.stf

internal_command_string

You use Riding Bantha on %TT for %DI points of damage, but %ST blocks it!

%TU uses Riding Bantha on you for %DI points of damage, but you block it!

%TU uses Riding Bantha on %TT for %DI points of damage, but %ST blocks it!

ridingbantha_counter

/string/en/

cbt_spam.stf

internal_command_string

You use Riding Bantha on %TT for %DI points of damage, but %ST counterattacks!

%TU uses Riding Bantha on you for %DI points of damage, but you counterattack!

%TU uses Riding Bantha on %TT for %DI points of damage, but %ST counterattacks!

ridingbantha_evade /string/en/ cbt_spam.stf internal_command_string You use Riding Bantha on %TT for %DI points of damage, but %ST evades it. %TU uses Riding Bantha on you for %DI points of damage, but you evade it. %TU uses Riding Bantha on %TT for %DI points of damage, but %ST evades it.
ridingbantha_hit /string/en/ cbt_spam.stf internal_command_string You use Riding Bantha on %TT for %DI points of damage! %TU uses Riding Bantha on you for %DI points of damage! %TU uses Riding Bantha on %TT for %DI points of damage!
ridingbantha_miss /string/en/ cbt_spam.stf internal_command_string Your Riding Bantha misses %TT. %TU's Riding Bantha misses you. %TU's Riding Bantha misses %TT.

Fly Text

Formula(s)

  • 1 + 1 = 3
  • 2 - 2 + 2 = 3

Source References

Source Source in Context
Prima Guide somelink1 Source1
[Source2] [Source2]

Ability HAM Costs

Modifier Value
Health Cost 8
Action Cost 11
Mind Cost 8
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 1.0
Action cost 1.0
Mind cost 1.0
Force cost 0
Damage 1.0
Delay Time 1.5