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| = Ability Breakdown & Details = | | = Ability Breakdown & Details = |
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| + | This ability improves the "combat defense and to hit modifiers" of the entire group according to the description. It lasts 30 seconds and has a significant mind cost associated with it. It also fails fairly often, causing the loss of mind without any group benefit. When used, it has no noticable affect on a group. I never bother using it at all. Would love to hear comments from someone who has found a use for it. |
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Revision as of 12:28, 30 August 2007
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Description
/rally: This Squad Leader command improves the combat defense and to hit modifiers of everyone in the party. The Squad Leader must be the party's leader in order for this to function.
Command: /rally
CommandQueue Entry: rally (637279EA)
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Related Tags
0%
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This document has not been started.
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Ability
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This document relates to Player Abilities.
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Squad Leader
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This document is related to the Squad Leader Profession.
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Ability Breakdown & Details
This ability improves the "combat defense and to hit modifiers" of the entire group according to the description. It lasts 30 seconds and has a significant mind cost associated with it. It also fails fairly often, causing the loss of mind without any group benefit. When used, it has no noticable affect on a group. I never bother using it at all. Would love to hear comments from someone who has found a use for it.
Ability Flow
<graphviz>
digraph G
{
rankdir = LR;
node [shape=record, width=.2, height=.2];
node [width=1];
node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", fontcolor="#929292", URL="Test101"];
node2 [color="orange", label = "Step 02", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test102"];
node3 [color="orange", label = "Step 03", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test101"];
node1 -> node2:w [color="#929292"];
node2:w -> node3:e [color="#515FCA", constraint=false];
}
</graphviz>
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System Messages
ID |
Path |
Filename |
Trigger |
Message
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ID Value
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/path/goes/here/
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filename.stf
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internal_command_string
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System Message Text
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SUI Prompt
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Button3 Label
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1
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/path/goes/here
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filename.stf
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Internal SUI label
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SUI Window Description
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SUI Window Label
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SUI Button Label
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SUI Button Label
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SUI Button Label
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Combat Chat Spam
ID |
Path |
Filename |
Trigger |
Player Message1 |
Player Message2 |
Other Player's Message
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ID Value
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/path/goes/here/
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filename.stf
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internal_command_string
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System Message Text
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test
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test3
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Fly Text
ID |
Path |
Filename |
Trigger |
Message
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ID Value
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/path/goes/here/
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filename.stf
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internal_command_string
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System Message Text
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Formula(s)
Source References
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Ability HAM Costs
Modifier |
Value
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Health Cost |
25
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Action Cost |
50
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Mind Cost |
100
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Force Cost |
0
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Ability Multipliers
Modifier |
Value
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Health cost |
0
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Action cost |
0
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Mind cost |
0
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Force cost |
0
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Damage |
0
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Delay Time |
0
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