Difference between revisions of "Boost Morale (Ability)"
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Revision as of 03:49, 31 August 2007
Ability - Boost Morale
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Description/boostmorale: This very powerful Squad Leader ability allows the Squad Leader to boost the morale of their troopers by re-distributing all party wounds evently among all of its members. This ability takes a heavy toll on the Squad Leader's Action and Mind pools. Use the /setboostmorale <message> command to set the message the Squad Leader shouts when this ability is used. The Squad Leader must be the leader of the group for this to work.
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Related Tags
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Ability Breakdown & Details
Q. Does Boost Morale redstribute the wounds based on the specific pool, ie my Combat Medic's 1000 mind wounds will be redistributed to 50 mind wounds on a group of 20? Or does it redistribute to all 3 pools ie. 1000 mind wounds to 17 wounds to all stats?
A. Boost morale acts as an instantly used ability (processse without a delay ) Boost Morale distributes the wounds among groupmembers, but they are still pool specific. Secondary stat wounds (stamina, constitution etc) are not affected by this skill . So in the above example everyone gets 50 mind wounds if you're in a group with 20 people. You cannot use it while sitting or meditiating. You need to stand to use it.
Ability Flow
System Messages
SUI Prompt
Combat Chat Spam
Fly Text
Formula(s)
Source References
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Ability HAM Costs
Ability Multipliers
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