Difference between revisions of "Foraging (Skill Modifier)"
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Note: bait uses are still given randomly but the range of the bait yeield cap is increased. | Note: bait uses are still given randomly but the range of the bait yeield cap is increased. | ||
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+ | 3. Skill level at which controls the total number of foragable items at once seems to be set but not sure. | ||
== Sources == | == Sources == |
Revision as of 03:12, 1 September 2007
Skill Modifier - Foraging
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DescriptionIncreases your chance of successfully foraging. |
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Skill Mod Details
This modifier determines the number of items you get when foraging, chance of making a successful forage, as well as controlling the yeild rate (number of uses) from foraging certain items like baits.
Formulas
1. Needs success rate formula
2. Yield rate for baits seems to follow this pattern:
foraging skill
0-25 = 1-2 bait use 25-50 = up to 2-3 bait uses 50-75 = up to 3-4 bait uses 75-100 = up to 4-5 bait uses.
Note: bait uses are still given randomly but the range of the bait yeield cap is increased.
3. Skill level at which controls the total number of foragable items at once seems to be set but not sure.