Difference between revisions of "Point Blank Area 1 (Ability)"

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(New page: {{PageHeader|Ability|Point Blank Area 1}} {| border="0" width="100%" cellpadding=6 |- |valign=top| == Description == /pointblankarea1 <target>: This ranged area attack can be performed at ...)
 
(Ability Breakdown & Details)
 
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== Related Tags ==
 
== Related Tags ==
 
{|
 
{|
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|-
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||{{D0%}}
 
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||{{Ability}}
 
||{{Ability}}
 
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||{{ProfessionTagOther|Pistoleer}}
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||{{ProfessionTagOther|Marksman}}
 
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= Ability Breakdown & Details =
 
= Ability Breakdown & Details =
  
This is a cone area effect ranged attack.
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This is a cone area effect ranged attack. The attack can only be used if the target is at point blank range (0 meters) from the player.
  
 
{| border="0" width="100%" cellpadding=6
 
{| border="0" width="100%" cellpadding=6
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|}
 
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==System Messages==
 
==System Messages==
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{| align="center"
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|-
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{| class="wikitable"
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|- align="center" style="background-color:#ffffcc;"
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|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''
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|-
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||point_blank_too_far
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||/string/en/
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||cbt_spam.stf
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||internal_command_string
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||Your target is too far away to execute this attack.
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|-
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|}
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|}
  
 
==SUI Prompt==
 
==SUI Prompt==
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saimai_block
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holdoutshot_block
 
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/string/en/
 
/string/en/
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internal_command_string
 
internal_command_string
 
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You use Sai Mai on %TT for %DI points of damage, but %ST blocks it!
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You use Hold-Out Shot on %TT for %DI points of damage, but %ST blocks it!
 
||
 
||
%TU uses Sai Mai on you for %DI points of damage, but you block it!
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%TU uses Hold-Out Shot on you for %DI points of damage, but you block it!
 
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||
%TU uses Sai Mai on %TT for %DI points of damage, but %ST blocks it!
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%TU uses Hold-Out Shot on %TT for %DI points of damage, but %ST blocks it!
  
 
|- align="center"
 
|- align="center"
  
||saimai_counter
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||holdoutshot_counter
 
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/string/en/
 
/string/en/
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internal_command_string
 
internal_command_string
 
||
 
||
You use Sai Mai on %TT for %DI points of damage, but %ST counterattacks!
+
You use Hold-Out Shot on %TT for %DI points of damage, but %ST counterattacks!
 
||
 
||
%TU uses Sai Mai on you for %DI points of damage, but you counterattack!
+
%TU uses Hold-Out Shot on you for %DI points of damage, but you counterattack!
 
||
 
||
%TU uses Sai Mai on %TT for %DI points of damage, but %ST counterattacks!
+
%TU uses Hold-Out Shot on %TT for %DI points of damage, but %ST counterattacks!
  
 
|- align="center"
 
|- align="center"
  
||saimai_evade
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||holdoutshot_evade
 
||/string/en/
 
||/string/en/
 
||cbt_spam.stf
 
||cbt_spam.stf
 
||internal_command_string
 
||internal_command_string
||You use Sai Mai on %TT for %DI points of damage, but %ST evades it.
+
||You use Hold-Out Shot on %TT for %DI points of damage, but %ST evades it.
||%TU uses Sai Mai on you for %DI points of damage, but you evade it.
+
||%TU uses Hold-Out Shot on you for %DI points of damage, but you evade it.
||%TU uses Sai Mai on %TT for %DI points of damage, but %ST evades it.
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||%TU uses Hold-Out Shot on %TT for %DI points of damage, but %ST evades it.
  
 
|- align="center"
 
|- align="center"
  
  
||saimai_hit
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||holdoutshot_hit
 
||/string/en/
 
||/string/en/
 
||cbt_spam.stf
 
||cbt_spam.stf
 
||internal_command_string
 
||internal_command_string
||You use Sai Mai on %TT for %DI points of damage!
+
||You use Hold-Out Shot on %TT for %DI points of damage!
||%TU uses Sai Mai on you for %DI points of damage!
+
||%TU uses Hold-Out Shot on you for %DI points of damage!
||%TU uses Sai Mai on %TT for %DI points of damage!
+
||%TU uses Hold-Out Shot on %TT for %DI points of damage!
  
 
|- align="center"
 
|- align="center"
  
||saimai_miss
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||holdoutshot_miss
 
||/string/en/
 
||/string/en/
 
||cbt_spam.stf
 
||cbt_spam.stf
 
||internal_command_string
 
||internal_command_string
||Your Sai Mai misses %TT.
+
||Your Hold-Out Shot misses %TT.
||%TU's Sai Mai misses you.
+
||%TU's Hold-Out Shot misses you.
||%TU's Sai Mai misses %TT.
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||%TU's Hold-Out Shot misses %TT.
  
 
|-
 
|-

Latest revision as of 01:30, 6 September 2007

Ability - Point Blank Area 1

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Description

/pointblankarea1 <target>: This ranged area attack can be performed at point blank range without suffering a penalty to hit.

Command: /pointBlankArea1
CommandQueue Entry: pointblankarea1 (FDCC0480)

Related Tags

0% This document has not been started.

Ability This document relates to Player Abilities.

Marksman This document is related to the Marksman Profession.

Ability Breakdown & Details

This is a cone area effect ranged attack. The attack can only be used if the target is at point blank range (0 meters) from the player.

Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", 

fontcolor="#929292", URL="Test101"];

       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test102"];

       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test101"];

       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

ID Path Filename Trigger Message
point_blank_too_far /string/en/ cbt_spam.stf internal_command_string Your target is too far away to execute this attack.

SUI Prompt

Combat Chat Spam

ID Path Filename Trigger Player Message1 Player Message2 Other

Player's Message

holdoutshot_block

/string/en/

cbt_spam.stf

internal_command_string

You use Hold-Out Shot on %TT for %DI points of damage, but %ST blocks it!

%TU uses Hold-Out Shot on you for %DI points of damage, but you block it!

%TU uses Hold-Out Shot on %TT for %DI points of damage, but %ST blocks it!

holdoutshot_counter

/string/en/

cbt_spam.stf

internal_command_string

You use Hold-Out Shot on %TT for %DI points of damage, but %ST counterattacks!

%TU uses Hold-Out Shot on you for %DI points of damage, but you counterattack!

%TU uses Hold-Out Shot on %TT for %DI points of damage, but %ST counterattacks!

holdoutshot_evade /string/en/ cbt_spam.stf internal_command_string You use Hold-Out Shot on %TT for %DI points of damage, but %ST evades it. %TU uses Hold-Out Shot on you for %DI points of damage, but you evade it. %TU uses Hold-Out Shot on %TT for %DI points of damage, but %ST evades it.
holdoutshot_hit /string/en/ cbt_spam.stf internal_command_string You use Hold-Out Shot on %TT for %DI points of damage! %TU uses Hold-Out Shot on you for %DI points of damage! %TU uses Hold-Out Shot on %TT for %DI points of damage!
holdoutshot_miss /string/en/ cbt_spam.stf internal_command_string Your Hold-Out Shot misses %TT. %TU's Hold-Out Shot misses you. %TU's Hold-Out Shot misses %TT.

Fly Text

Formula(s)

  • 1 + 1 = 3
  • 2 - 2 + 2 = 3

Source References

Source Source in Context
Prima Guide somelink1 Source1

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 0.5
Action cost 1.25
Mind cost 0.5
Force cost 0
Damage 2.0
Delay Time 1.5