Difference between revisions of "Ranger (Game Mechanics)"
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+ | |align="left"|'''[[areatrack (AA4E8A8C)|areatrack]]'''||'''[[areatrack (AA4E8A8C)|AA4E8A8C]]'''||'''[[Area Track (Ability)]]'''||{{Small0P}} | ||
+ | |- align="center" | ||
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+ | |align="left"|'''[[conceal (1F0512D5)|conceal]]'''||'''[[conceal (1F0512D5)|1F0512D5]]'''||'''[[Conceal (Ability)]]'''||{{Small0P}} | ||
+ | |- align="center" | ||
+ | |||
+ | |align="left"| | ||
+ | || | ||
+ | ||'''[[Detect Stalking (Ability)]]''' | ||
+ | ||{{Small0P}} | ||
+ | |- align="center" style="background-color:#F1F1F1;" | ||
|align="left"|'''[[forage (494F9F80)|forage]]'''||'''[[forage (494F9F80)|494F9F80]]'''||'''[[Forage (Ability)]]'''||{{Small0P}} | |align="left"|'''[[forage (494F9F80)|forage]]'''||'''[[forage (494F9F80)|494F9F80]]'''||'''[[Forage (Ability)]]'''||{{Small0P}} | ||
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|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | + | |align="left"|'''[[rescue (2F226EEE)|rescue]]'''||'''[[rescue (2F226EEE)|2F226EEE]]'''||'''[[Rescue (Ability)]]'''||{{Small0P}} | |
− | |align="left"|'''[[ | + | |
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |||
|align="left"|'''[[throwtrap (0549BE67)|throwtrap]]'''||'''[[throwtrap (0549BE67)|0549BE67]]'''||'''[[Trap Throw (Ability)]]'''||{{Small0P}} | |align="left"|'''[[throwtrap (0549BE67)|throwtrap]]'''||'''[[throwtrap (0549BE67)|0549BE67]]'''||'''[[Trap Throw (Ability)]]'''||{{Small0P}} |
Latest revision as of 01:38, 6 September 2007
Game Documentation - Ranger Mechanics
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