Difference between revisions of "Premium Auctions (Ability)"
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{{PageHeader|Ability|Premium Auctions}} | {{PageHeader|Ability|Premium Auctions}} | ||
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{| border="0" width="100%" cellpadding=6 | {| border="0" width="100%" cellpadding=6 | ||
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== Description == | == Description == | ||
For an additional fee, you can place a premium auction on the bazaar. These are highlighted and get better placement, allowing them to draw more attention. | For an additional fee, you can place a premium auction on the bazaar. These are highlighted and get better placement, allowing them to draw more attention. | ||
− | + | <br><br>'''Command:''' /command | |
+ | <br>'''CommandQueue Entry:''' '''[[CommandQueue Link Goes Here]]''' | ||
|valign=top| | |valign=top| | ||
+ | |||
== Related Tags == | == Related Tags == | ||
− | {| | + | |
+ | {| align="center" | ||
+ | |||
+ | |- | ||
+ | ||{{D0%}} | ||
|- | |- | ||
||{{Ability}} | ||{{Ability}} | ||
|- | |- | ||
− | ||{{Artisan}} | + | ||{{ProfessionTagOther|Artisan}} |
+ | |- | ||
+ | ||{{ProfessionTagOther|Merchant}} | ||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | = Ability Breakdown & Details = | ||
+ | |||
+ | |||
+ | This skill will allow you to place premium auctions on the bazaar for a higher fee than standard auctions. The auctions are flagged to make them stand out more in the bazaar listings and they are sorted at the top of every page. A 100 credit fee is applied when adding an item as premium. | ||
+ | |||
+ | {| border="0" width="100%" cellpadding=6 | ||
+ | |- | ||
+ | |valign=top| | ||
+ | |||
+ | ==Ability Flow== | ||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | <graphviz> | ||
+ | digraph G | ||
+ | { | ||
+ | rankdir = LR; | ||
+ | node [shape=record, width=.2, height=.2]; | ||
+ | node [width=1]; | ||
+ | node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", fontcolor="#929292", URL="Test101"]; | ||
+ | node2 [color="orange", label = "Step 02", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test102"]; | ||
+ | node3 [color="orange", label = "Step 03", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test101"]; | ||
+ | node1 -> node2:w [color="#929292"]; | ||
+ | node2:w -> node3:e [color="#515FCA", constraint=false]; | ||
+ | } | ||
+ | </graphviz> | ||
+ | |} | ||
+ | ==System Messages== | ||
+ | |||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Prompt''' | ||
+ | |- | ||
+ | ||ID Value | ||
+ | ||/path/goes/here/ | ||
+ | ||filename.stf | ||
+ | ||internal_command_string | ||
+ | ||System Message Text | ||
+ | ||Prompt Number | ||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | ==SUI Prompt== | ||
+ | |||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | ||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''SUI Button Label'''||'''Window Contents''' | ||
+ | |||
+ | |- align="center" | ||
+ | ||1 | ||
+ | ||/path/goes/here | ||
+ | ||filename.stf | ||
+ | ||Internal SUI label | ||
+ | ||SUI Window Title | ||
+ | ||SUI Window Description | ||
+ | ||SUI Button Label | ||
+ | ||SUI Window Contents | ||
+ | |||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | ==Combat Chat Spam== | ||
+ | |||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Player Message1'''||'''Player Message2'''||'''Other Player's Message''' | ||
+ | |- align="center" | ||
+ | || | ||
+ | ID Value | ||
+ | || | ||
+ | /path/goes/here/ | ||
+ | || | ||
+ | filename.stf | ||
+ | || | ||
+ | internal_command_string | ||
+ | || | ||
+ | System Message Text | ||
+ | || | ||
+ | test | ||
+ | || | ||
+ | test3 | ||
+ | |||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | ==Fly Text== | ||
+ | |||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message''' | ||
+ | |-align="center" | ||
+ | ||ID Value | ||
+ | ||/path/goes/here/ | ||
+ | ||filename.stf | ||
+ | ||internal_command_string | ||
+ | ||System Message Text | ||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | ==Formula(s)== | ||
+ | |||
+ | * '''1 + 1 = 3''' | ||
+ | |||
+ | * '''2 - 2 + 2 = 3''' | ||
+ | |||
+ | ==Source References== | ||
+ | |||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="150px"|'''Source'''||width="650px"|'''Source in Context''' | ||
+ | |- align="center" | ||
+ | ||[[Berserk_Source1|Source1]]||Source1 | ||
+ | |- align="center" | ||
+ | ||[[Berserk_Source2|Source2]]||Source2 | ||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | |valign="top"| | ||
+ | |||
+ | == Ability HAM Costs == | ||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="100px"|'''Modifier'''||'''Value''' | ||
+ | |- | ||
+ | ||Health Cost||align="center" |0 | ||
+ | |- | ||
+ | ||Action Cost||align="center" |0 | ||
+ | |- | ||
+ | ||Mind Cost||align="center" |0 | ||
+ | |- | ||
+ | ||Force Cost||align="center" |0 | ||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | == Ability Multipliers == | ||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="100px"|'''Modifier'''||'''Value''' | ||
+ | |- | ||
+ | ||Health cost||align="center" |0 | ||
+ | |- | ||
+ | ||Action cost||align="center" |0 | ||
+ | |- | ||
+ | ||Mind cost||align="center" |0 | ||
+ | |- | ||
+ | ||Force cost||align="center" |0 | ||
+ | |- | ||
+ | ||Damage||align="center" |0 | ||
+ | |- | ||
+ | ||Delay Time||align="center" |0 | ||
|- | |- | ||
+ | |} | ||
|} | |} | ||
|} | |} |
Latest revision as of 06:32, 7 September 2007
Ability - Premium Auctions
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DescriptionFor an additional fee, you can place a premium auction on the bazaar. These are highlighted and get better placement, allowing them to draw more attention.
|
Related Tags
|
Ability Breakdown & Details
This skill will allow you to place premium auctions on the bazaar for a higher fee than standard auctions. The auctions are flagged to make them stand out more in the bazaar listings and they are sorted at the top of every page. A 100 credit fee is applied when adding an item as premium.
Ability Flow
System Messages
SUI Prompt
Combat Chat Spam
Fly Text
Formula(s)
Source References
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Ability HAM Costs
Ability Multipliers
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