Difference between revisions of "Sample DNA (Ability)"
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==SUI Prompt== | ==SUI Prompt== | ||
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+ | ''' Prompt 2: ''' | ||
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+ | ||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''SUI Button Label'''||'''Window Contents''' | ||
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+ | |- align="center" | ||
+ | ||pet_sui_title | ||
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||bio_engineer.stf | ||bio_engineer.stf | ||
||Internal SUI label | ||Internal SUI label | ||
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+ | ||The level of your pet has been adjusted. The new level is: %DI. | ||
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+ | ''' Prompt 3: ''' | ||
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+ | ||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''SUI Button Label'''||'''Window Contents''' | ||
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|- align="center" | |- align="center" | ||
+ | ||pet_sui_title | ||
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+ | ||Internal SUI label | ||
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+ | ||pet_sui_stats_fixed | ||
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+ | ||bio_engineer.stf | ||
+ | ||Internal SUI label | ||
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+ | ||The stats of your pet has been adjusted. The new stats are the average for a level %DI creature. | ||
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+ | ''' Prompt 4: ''' | ||
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+ | ||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''SUI Button Label'''||'''Window Contents''' | ||
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+ | ||bio_engineer.stf | ||
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+ | ||bio_engineer.stf | ||
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+ | ||SUI Window Title | ||
+ | ||SUI Window Description | ||
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+ | ||SUI Window Contents | ||
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Revision as of 15:03, 9 September 2007
Ability - Sample DNA
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Description/sampledna <target>: This Bio-Engineer ability allows you to sample the DNA of a creature. You must be fairly close to it for this to function correctly.
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Related Tags
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Ability Breakdown & Details
How do I sample DNA?
You cannot sample babies, pets, humanoid types (ie, the Nightsisters), dead critters, or creatures (in general) which are greater than CL75) You have to be within 15m of your target and hit your /sampledna macro. Viable targets for DNA sampling are trash (spawns of rubble outside NPC cities), creatures, and it nor you can be in combat. The last requirement is that it cannot leave your 15m range for 10 seconds before the process is completed.
At this point one of several things happen. 1. You get a dna sample and nothing happens. 2. You get a dna sample and the mob aggroes. 3. you dont get a sample and nothing happens. 4 You dont get a sample and the mob aggroes. Once an animal aggroes from dna sample the chance of it aggroing again is increased.
The number of Sample attempts allowed per mob before it dies ranges from 1-6. The number varies according to the sampling skill and mob type, thus a higher DNA harvesting skill will produce a higher chance of obtaining more samples.
The highest CL a MBE can sample is 75. The only creature of this level is Mutant Rancor.
This is an approximation of the highest CL at each skill level
Novice BE -> CL 14 (i updated from 12 in accordance to user reply) DNA I -> CL 28 (i updated from 23 accordance to user reply) DNA II -> CL 34 (possibly low to) DNA III -> CL 45(possibly low to) DNA IV -> CL 56 (possibly low to) MBE -> CL 75 (appears to be the cap)
Note: Creatures do a detection check after you sample. This detection check is similar to the one used for mask scent with ? and ! representing mobs being alerted to your presence and then finaly spotting you
Note that if you sample a critter to death, you CANNOT then extract resources from it. So, apparently the DNA needle also simultaneously sucks out all of the hide, meat, and bone from the critter
DNA SAMPLING EXPERIENCE
Experience is obtained in two ways. The first is through crafting DNA templates using the dna samples. Experience from this can be boosted by using practice exprience options. The second method of gaining DNA sampling experience is sampling itself. Experience is dependant on the CL of the mob that is harvested. Each CL has a fixed amount of exp for a mob of that CL.
Ability Flow
System Messages
SUI PromptPrompt 1: Notification
Prompt 2:
Combat Chat SpamFly TextFormula(s)
Source References |
Ability HAM Costs
Ability Multipliers
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