Difference between revisions of "Heal State (Ability)"
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+ | Allows the use of specialized stimpacks to heal debilitating states: blindness, stun, dizzy, intimidate. Effectiveness on these items does not matter. States can be cured with one use of the item. | ||
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+ | These skills have a range of 6m and are on the treat injury speed modifier. | ||
Revision as of 15:30, 14 September 2007
Ability - Heal State
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Description/healstate <target>: This command allows you to cure states (Dizzy, Stun, Blind, Intimidated, etc.) on a target, if you have the appropriate medical equipment.
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Related Tags
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Ability Breakdown & Details
Allows the use of specialized stimpacks to heal debilitating states: blindness, stun, dizzy, intimidate. Effectiveness on these items does not matter. States can be cured with one use of the item.
These skills have a range of 6m and are on the treat injury speed modifier.
Ability Flow
System MessagesSUI PromptCombat Chat SpamFly TextFormula(s)
Source References
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Ability HAM Costs
Ability Multipliers
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