Difference between revisions of "Combat Medic (Game Mechanics)"
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− | + | '''Q: How do I read the stats on a poison/disease/stim pack? What does it all mean?''' | |
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+ | A:- Potency: Chances of poison/disease 'sticking', or effectively being applied | ||
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+ | - Duration: Length of time the effect will last, measured in seconds | ||
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+ | - Range: Base Distance in meters | ||
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+ | - Charges: Number of uses | ||
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+ | - Area of effect: Radius of effect for the AoE(from target) | ||
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+ | - Combat Medicine Use: Required Combat Medicine Use to apply the med | ||
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+ | - Effectiveness: Base Damage/Wound | ||
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== Something == | == Something == | ||
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Revision as of 20:29, 14 September 2007
Game Documentation - Combat Medic Mechanics
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SomethingQ: How do I read the stats on a poison/disease/stim pack? What does it all mean? A:- Potency: Chances of poison/disease 'sticking', or effectively being applied - Duration: Length of time the effect will last, measured in seconds - Range: Base Distance in meters - Charges: Number of uses - Area of effect: Radius of effect for the AoE(from target) - Combat Medicine Use: Required Combat Medicine Use to apply the med - Effectiveness: Base Damage/Wound
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