Difference between revisions of "Combat Medic (Game Mechanics)"

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'''Q: How do I read the stats on a poison/disease/stim pack? What does it all mean?'''
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A:- Potency: Chances of poison/disease 'sticking', or effectively being applied
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- Duration: Length of time the effect will last, measured in seconds
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- Range: Base Distance in meters
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- Charges: Number of uses
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- Area of effect: Radius of effect for the AoE(from target)
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- Combat Medicine Use: Required Combat Medicine Use to apply the med
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- Effectiveness: Base Damage/Wound
  
  
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Revision as of 20:29, 14 September 2007

Game Documentation - Combat Medic Mechanics

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


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Related Tags

0% This document has not been started.

Mechanics This document is about game mechanics.

Combat Medic This document is related to the Combat Medic Profession.

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Q: How do I read the stats on a poison/disease/stim pack? What does it all mean?

A:- Potency: Chances of poison/disease 'sticking', or effectively being applied

- Duration: Length of time the effect will last, measured in seconds

- Range: Base Distance in meters

- Charges: Number of uses

- Area of effect: Radius of effect for the AoE(from target)

- Combat Medicine Use: Required Combat Medicine Use to apply the med

- Effectiveness: Base Damage/Wound


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Skill Modifiers

Combat Medic Effectiveness
Combat Medicine Assembly
Combat Medicine Experimentation
Combat Medicine Use
Healing Range
Ranged Injury Treatment Speed

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Ability List

Command CRC Ability Details %
applydisease AF5E4D90 Apply Disease (Ability)
applypoison E08596DB Apply Poison (Ability)
healmind DFAC57EE Heal Mind (Ability)


registerwithlocation BC150016 Register Location with Planetary Map (Ability)