Difference between revisions of "Tend Wound (Ability)"
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− | ||[[Tend Wound 3 (Source)|Source 3]]||[[Tend Wound | + | ||[[Tend Wound 3 (Source)|Source 3]]||[[http://soe.lithium.com/swg/board/message?board.id=medic&message.id=13203&query.id=62129#M13203 Source 3]] |
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+ | ||[[Tend Wound 4 (Source)|Source 4]]||[[http://soe.lithium.com/swg/board/message?board.id=Itemsloot&message.id=3684&query.id=62871#M3684 Source 1]] | ||
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Revision as of 11:13, 15 September 2007
Ability - Tend Wound
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Description/tendwound: This ability heals the wounds of a specified physical attribute without the need for medicine. Using this causes minor wounding to your focus and willpower.
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Related Tags
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Ability Breakdown & Details
This basic medic command requires no medicine and heals a wound type (health, action, constitution, strength, stamina, or quickness). This command Causes 5 stat wounds each to your focus and willpower, plus 2 battle fatigue, each time you use it. It is also on the same timer and modifiers as wound treatment.with a possible cap at 1 sec with havla. /tendwound requires either a droid with a Medical Rating or a Med Center ( or Player Structure ). Tend Wound has a random healing factor ranging from 1-20 with no modifiers and 20-50 wounds healed with +125 wound treatment. Tend wound allows for you to select wound ham pools to heal just ilke heal wound skill does. This ability is also on the wound treatment speed timer and has a base time of 10 seconds with a minimum of 1 second with all foods and additional bonuses applied.
You do not gain experience for using this.
Ability Flow
System MessagesSUI PromptCombat Chat SpamFly TextFormula(s)1. NEEDS formula to show how wound treatment modifier affects the wound healing range as described above.
Wound Treatment Speed
speed = ( ( 100-foodbuff)/100 ) x ( ( 100 - ( WoundTreatmentSpeed x 0.5 ) ) /100 ) x base wound healing speed
Where foodbuff = value of the foods used
Source References
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Ability HAM Costs
Ability Multipliers
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